Hi
>I have written code that emulates SCC or SCC+ on a MoonSound. Jerome
>Borsboom has written code that emulates SCC+ on 2 normal SCCs. So there
are
>enough options to play the original music.
Those thingies sound nice, but I guess when also making a
MoonSound-version,
arrangements that use the full capability of the MoonSound would be
better. And I
trust guys like Robert and Johnny that they'll succeed in doing that.
>If a reprogramming is done, why not allow the user to select either
>original music or re-arranged music?
If that would be an option, it's the best one, I guess.
>>So how do you want to "snatch" these graphics? I own a Explorer so I
can
>>grab some pictures. But animations would be a problem.
>Another option is to rip GFX directly from CD, by writing the
appropriate
>converter. If the file format is not too difficult, this will work very
well.
If nothing would turn out to work, you could eventually just digitize
the graphics
and have a graphic designer correcting the pics.
>>Another problem is
>>the size of the pictures and the amount of colors used. It has to be
screen
>>8 or even 12.
>Or we could finally make a GFX9000 game...
>GFX9000 can display 15bit pictures, which is the highest color depth
that
>the PSX supports.
Do you really think the PSX-graphics are that advanced ? I, personally,
think even
SCREEN 5 would do... (but I might be wrong, ofcourse; I don't know much
about
converting graphics).
Bye,
Rieks
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