Hi

>I have written code that emulates SCC or SCC+ on a MoonSound. Jerome
>Borsboom has written code that emulates SCC+ on 2 normal SCCs. So there 
are
>enough options to play the original music.

Those thingies sound nice, but I guess when also making a 
MoonSound-version,
arrangements that use the full capability of the MoonSound would be 
better. And I
trust guys like Robert and Johnny that they'll succeed in doing that.

>If a reprogramming is done, why not allow the user to select either
>original music or re-arranged music?

If that would be an option, it's the best one, I guess.

>>So how do you want to "snatch" these graphics? I own a Explorer so I 
can
>>grab some pictures. But animations would be a problem.
>Another option is to rip GFX directly from CD, by writing the 
appropriate
>converter. If the file format is not too difficult, this will work very 
well.

If nothing would turn out to work, you could eventually just digitize 
the graphics
and have a graphic designer correcting the pics.

>>Another problem is
>>the size of the pictures and the amount of colors used. It has to be 
screen
>>8 or even 12.
>Or we could finally make a GFX9000 game...
>GFX9000 can display 15bit pictures, which is the highest color depth 
that
>the PSX supports.

Do you really think the PSX-graphics are that advanced ? I, personally, 
think even
SCREEN 5 would do... (but I might be wrong, ofcourse; I don't know much 
about
converting graphics).

Bye,
Rieks

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