On Thu, 27 May 1999, MkII wrote:
> 4 sound sources and you got only 4 bits??? AFAIK each PSG channel has a 4
> bit volume resolution (16 levels), so 3 channels yield 5.5 bit (16*3=48
> levels). As level 16 is reserved for EG and level 0 for mute there're
> actually 45 levels.
>
I tried to use this 5.5 bits trick when making MUST.
Unfortunately, there's no way to change all 3 volumes at the same time,
and even the small delay of 12 clock cycles introduced by consecutive OUTs
degrade the sound... The keyboard click cannot be used together with PSG
due to the same reason.
Some Sega Master System games do use the 5.5 bits trick, but the
PSG of the Master isn't a true AY-3-8190. Instead, it is a SN-something,
slower than our one (and also it doesn't have envelopes...)
----------------------------------------------------------------
Ricardo Bittencourt http://www.lsi.usp.br/~ricardo
[EMAIL PROTECTED] "Ricardo is subtle, but malicious he is not"
****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****
Re: PSG bit resolution (was Re: ReadWav for MSX)
Ricardo Bittencourt Vidigal Leitao Thu, 27 May 1999 09:41:28 -0700
- Re: MIC IN cartridge Peter Burkhard
- Re: MIC IN cartridge Ricardo Jurczyk Pinheiro
- ReadWav for MSX Werner Augusto Roder Kai
- Mistake about ReadWav for ... Werner Augusto Roder Kai
- Re: Mistake about Read... MARUJO
- Re: Mistake about... Werner Augusto Roder Kai
- Re: Mistake a... Adriano Camargo Rodrigues da Cunha
- Re: ReadWav for MSX Adriano Camargo Rodrigues da Cunha
- PSG bit resolution (was Re... MkII
- Re: PSG bit resolution Ricardo Bittencourt Vidigal Leitao
- Re: PSG bit resol... MkII
- Re: PSG bit r... Leonard Silva de Oliveira
- Re: PSG bit r... Ricardo Bittencourt Vidigal Leitao
