> There is a simple and single reason that makes not possible to directly
>use
>PC-Engine/TurboGrafx code on the MSX.
>
> The reason is that it uses a dedicated(mildly modified) 6502 as main
>CPU.
>Just like NES and Super NES(last one is sligthly based on the Supergrafx
>PC-Engine
>plus a dedicated sony audio engine.)

So tell me, what are exactly those similarities/differences between the
MSX, TurboGrafx & SNES???



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