On Tue, 13 Jul 1999, Laurens Holst wrote:

> And by the way, I don't think software-emulation can time correctly (like
> T-states etc.)

        Why not? T-states emulation is kind of easy. Almost all
MSX-emulators does this right. If T-states weren't working perfectly, then
you would never be able to hear the sound samples ("oh shit", "super
laydock", "fuzzball", "star wars", "must", "vip") in BrMSX...

        Ask Adriano Cunha for the MSX implementation of the BogoMIPS
algorithm and check it with a real MSX, and then with BrMSX...

----------------------------------------------------------------
Ricardo Bittencourt               http://www.lsi.usp.br/~ricardo
[EMAIL PROTECTED]  "Ricardo is subtle, but malicious he is not"
------------ Say NO to Coca-Cola. Drink Tubaina. ---------------


****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****

Reply via email to