On Wed, 25 Aug 1999, Maarten ter Huurne wrote:
> However, I guess MG2 is the only Konami game which creates instruments
> while playing. In the replayer of King's Valley II there was no such
> behaviour.
I believe F1 Spirit also uses dynamic instruments to change the
pitch of the motor noises. Someone could use this method to make a
nice companded 12-bit PCM player for MSX...
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