> > You can also make nice effects without scrolling.
> > When I was talking about effects I was talking about "letting the
characters
> > appear in a nice way"... Not about entire scrolltexts or so... (have you
run
> > my little Basic-proggie?)
>
> No, I haven't run your program, but I can figure what's your idea.
If you didn't run it, you didn't get what I mean.
> > Also, a screensplit can be a little hard to combine with Basic.
>
> Yes. Screensplit is not a necessity.
Glad you agree.
> > And do you really want to use Basic??? I believe NestorBasic gave some
>
> IMHO, the best way of doing a text adventure engine is to make something
> like an interpreter (that can be very short) that reads the adventure
> information from other files. This can be done generically enough to
> allow the programming of other adventures without changing anything of
> the engine.
Yes, and I think that can as well be done in Assembly.
Basic just isn't... nice for that.
I think.
~Grauw
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