> You can also make nice effects without scrolling.
> When I was talking about effects I was talking about "letting the characters
> appear in a nice way"... Not about entire scrolltexts or so... (have you run
> my little Basic-proggie?)

No, I haven't run your program, but I can figure what's your idea.
 
> Also, a screensplit can be a little hard to combine with Basic.

Yes. Screensplit is not a necessity.

> And do you really want to use Basic??? I believe NestorBasic gave some

IMHO, the best way of doing a text adventure engine is to make something
like an interpreter (that can be very short) that reads the adventure
information from other files. This can be done generically enough to
allow the programming of other adventures without changing anything of
the engine.

-- 
/*---------------------------------------------------------*/
/*                                                         */
/*   Toni Burguera Burguera    |  9D-La Novena Dimensi�    */
/*   ======================    |  http://pagina.de/9d      */
/*   [EMAIL PROTECTED]      |  WWW.MSX.ORG              */
/*   [EMAIL PROTECTED]   |  http://www.msx.org       */
/*                                                         */
/*---------------------------------------------------------*/



****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****

Reply via email to