>>A 7MHz 68000 can barely handle a single layer without additional hardware. >> >>Are you 100% sure those games use exclusively the CPU as the multilayer >>engine? > >I'm 100% sure they don't :) > >The SNES and the MegaDrive both have VDP's that do the scrolling for them. >The Sega Genesis has 2 layers with hardware scroll etc. >Just like the Gfx9000 P1-modus, only with colors from a smaller palette >(which doesn't look very nice). Yeah. So what was the point of that "CPU immense power" then??? MARK 2 **** MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/) ****
- Re: Snes vs Megadrive rectification Laurens Holst
- Re: Snes vs Megadrive rectification MkII
- Re: Snes vs Megadrive rectification Laurens Holst
- Re: Snes vs Megadrive rectification Daniel Jorge Caetano
- Re: Snes vs Megadrive rectification Collin van Ginkel
- Re: Snes vs Megadrive rectification Laurens Holst
- Re: Snes vs Megadrive rectification Peter Burkhard
- Re: Snes vs Megadrive rectification Collin van Ginkel
- Re: Snes vs Megadrive rectification Collin van Ginkel
- Re: Snes vs Megadrive rectification Collin van Ginkel
- Re: Snes vs Megadrive rectification MkII
- Re: Snes vs Megadrive rectification Daniel Jorge Caetano
- Re: Snes vs Megadrive rectification Laurens Holst
- Re: Snes vs Megadrive rectification MkII
- Re: Snes vs Megadrive rectification Collin van Ginkel