>RWT wrote:
> > and I think many of the MSX-users nowadays own a Turbo R
>
>(here we go again) Not so. I think most of the MSX users
>have a very normal MSX-2 (possibly expanded to 2+ or megs
>of RAM, but that's still no tR) Didn't we have this very
>same discussion already some months ago? Can anyone check?

Please read my lips: MANY of the MSX users etc... And that is TRUE. In this 
case, I mainly aim at the MSX users still willing to spend money at an MSX 
fair to buy new games... Not the ones stored somewhere in the garden shed! 
And then again, why is everybody so afraid of developing Turbo R software? 
The average 25 buyers might become 20 when it's about a Turbo R game. Isn't 
it so that the nice thing of developing games is the result, not the amount 
of people buying it? And on the other hand, it has been some time since I 
really bought my last MSX game. As soon as there is released a high-quality 
Turbo R RPG, I'm really willing to buy it. There are so many nice things 
that can be achieved using a TuR! But apparently there's nobody who cas the 
courage (or something like that) to run the risk of not selling 25 but 
selling 20 instead...

Sorry for my pessimism, but trust me when I say I judge from our own team's 
experience...

Rieks.
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