Maarten ter Huurne wrote:
> > Like Parn stated: sound is optional in a game.
> Not true for all games. For example Solid Snake, if you never played the
> game before, you cannot complete it without sound: tap codes and detecting
> weak walls.

Someone else must have said that: I agree with Maarten,
sound is great to add to a game's immersion. Of course,
if it's an MSX game it should have some support for PSG,
to those poor folks who don't have MSX-Music or MSX-Audio. :)

A sad thing, indeed. <:)

[]s,

   -----    Parn (ICQ#1693182)
 /| | | |\  
 \| ___ |/  http://parn.cjb.net/
\/ ----- \/ Parn's Music Station
    | |     Game Music XMs and more!
   -- --    Izati Aba Mehinam Eto Kafe Nan

****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED]
and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in
the body (not the subject) of the message.
Problems? contact [EMAIL PROTECTED]
More information on MSX can be found in the following places:
 The MSX faq: http://www.faq.msxnet.org/
 The MSX newsgroup: comp.sys.msx
 The MSX IRC channel: #MSX on Undernet
****

Reply via email to