Maarten ter Huurne wrote:
> > Like Parn stated: sound is optional in a game.
> Not true for all games. For example Solid Snake, if you never played the
> game before, you cannot complete it without sound: tap codes and detecting
> weak walls.
Someone else must have said that: I agree with Maarten,
sound is great to add to a game's immersion. Of course,
if it's an MSX game it should have some support for PSG,
to those poor folks who don't have MSX-Music or MSX-Audio. :)
A sad thing, indeed. <:)
[]s,
----- Parn (ICQ#1693182)
/| | | |\
\| ___ |/ http://parn.cjb.net/
\/ ----- \/ Parn's Music Station
| | Game Music XMs and more!
-- -- Izati Aba Mehinam Eto Kafe Nan
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