At 10:15 14-7-00 +0200, you wrote:
>Does anybody know where the Japanese text data in Shalom is located and how
>it is encoded? So maybe it's possible to extract it, roughly translate it in
>an automated process (like on the Teletranslator service where you can
>translate Japanese web sites, GREAT!), edit it by hand and then put it back
>in the game. This probably sounds a lot simpler than it is...
You mentioning SD-Snatcher gave me an idea... Rieks, I will try to get
debug Shalom for you.
GreeTz, BiFi
Visit my Home Page at www.bifi.msxnet.org
mail me at: [EMAIL PROTECTED]
FTP: ftp.bifi.msxnet.org
ICQ #36126979
****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED]
and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in
the body (not the subject) of the message.
Problems? contact [EMAIL PROTECTED]
More information on MSX can be found in the following places:
The MSX faq: http://www.faq.msxnet.org/
The MSX newsgroup: comp.sys.msx
The MSX IRC channel: #MSX on Undernet
****