At 10:15 14-7-00 +0200, you wrote:
>Does anybody know where the Japanese text data in Shalom is located and how
>it is encoded? So maybe it's possible to extract it, roughly translate it in
>an automated process (like on the Teletranslator service where you can
>translate Japanese web sites, GREAT!), edit it by hand and then put it back
>in the game. This probably sounds a lot simpler than it is...

You mentioning SD-Snatcher gave me an idea... Rieks, I will try to get 
debug Shalom for you.


GreeTz, BiFi

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