> I was wondering how do games behave at 7.16 Mhz...
> Do they run at twice their normal speed? I doubt MSX
> games were programmed taking time loop variables in
> consideration.
It depends. Lots of games are 'hooked' to the VDP timer interrupt so
you won't notice much of a speed up, there. Games that *don't* sync
on this (simulations, strategy games like chess) will speed up.
Music usually turns into garbage because the music chip can't
cope witht he higher clock speed.
Eric
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