On Fri, 29 Sep 2000, Frits Hilderink wrote:
> Is it the overscan trick that's causing problems on emulators ?
> Because that's just a matter of time.
It does not run on emulators mainly because of the extensive usage of VDP
interrupts. For example, the number of simultaneous colors in the
screen: 64. This is achieved by changing the palette during the screen
retrace.
Regards,
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