On Sun, Dec 10, 2000 at 05:02:35PM +0000, Maarten ter Huurne wrote: > About V9938.c: the preparations for SCREEN8 reorder worked very well, I had > to change only 1 line. However, SCREEN7 is harder because it puts the even > pixels in the lowest 64K of VRAM and the odd pixels in the highest 64K of > VRAM. So a pair of pixels isn't located in a single byte like it is in > SCREEN5. I can vagely remember there was an issue with VRAM access in SCREEN 7 and 8. How exactly does it work Maarten? Any information would be appreciated. :-) Sean -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
- Re: fMSX 2.3 released Tristan
- Re: fMSX 2.3 released Arjan Bakker
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- Re: fMSX 2.3 released TFH/Fony
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- Re: fMSX 2.3 released Maarten ter Huurne
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- Re: fMSX 2.3 released Sean Young
- Re: fMSX 2.3 released Maarten ter Huurne
- Re: fMSX 2.3 released Sean Young
- Re: fMSX 2.3 released Maarten ter Huurne
- Re: fMSX 2.3 released Mauricio Braga
- Re: fMSX 2.3 released Alex Wulms
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- Re: fMSX 2.3 released Maarten ter Huurne
- Re: fMSX 2.3 released Alex Wulms
- Re: fMSX 2.3 released Sean Young
- Re: fMSX 2.3 released Maarten ter Huurne
- Re: fMSX 2.3 released Sean Young
- Re: fMSX 2.3 released Alex Wulms
