Maarten ter Huurne wrote:
> Because errors should be caught before the file is distributed, I propose
> that an emulator should abort on any error in a .msx file. Aborting means it
> should abort the starting of the game, it doesn't necessarily mean it has to
> abort the emulator program.

Uh... I guess it would be better only issuing
a warning to the user, but trying to go on with
emulation. Of course, this would be at program-
mer's criteria, but it's more useful to us.
Just in case we, final users, want to do some
fiddling with .msx files... =)

[]s,

   -----    Parn (ICQ#1693182)
 /| | | |\  
 \| ___ |/  http://parn.overclocked.org/
\/ ----- \/ Parn's Music Station
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   -- --    Izati Aba Mehinam Eto Kafe Nan

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