At 04:36 17-12-01 +0000, you wrote: >This leads me to yet another slightly lame question - the player seems to >support just about every sound standard possible (except OPM ;) ) and even >has support for four SCCs and two MSX-AUDIOs. Now I understand how the >SCCs work - they map into memory space so that's simply using the slot >system. However, the MSX-AUDIO chip maps into I/O space (C0 and C1) which >is global, so how does the program support more than one of them? Surely >if I plug MSX-AUDIOs into both slots they will conflict with each other?
This second MSX-AUDIO is an adapted version of MSX-AUDIO (Philips Music Module) that is mapped to I/O C2 and C3. I think there is an archive regarding this 'transformation' from MSX-AUDIO to MSX-AUDIO 2. It's called AUDIO1-2.PMA and is found on ftp://ftp.bifi.msxnet.org/waterland/MUSIC/AUDIO1-2.PMA IIRC it contains a text file and a Dynamic Publisher file which describes the changes. GreeTz, BiFi Visit my Home Page at www.bifi.msxnet.org mail me at: [EMAIL PROTECTED] FTP: ftp.bifi.msxnet.org ICQ #36126979 -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
