At 04:36 17-12-01 +0000, you wrote:
>This leads me to yet another slightly lame question - the player seems to
>support just about every sound standard possible (except OPM ;) ) and even
>has support for four SCCs and two MSX-AUDIOs. Now I understand how the
>SCCs work - they map into memory space so that's simply using the slot
>system. However, the MSX-AUDIO chip maps into I/O space (C0 and C1) which
>is global, so how does the program support more than one of them? Surely
>if I plug MSX-AUDIOs into both slots they will conflict with each other?

This second MSX-AUDIO is an adapted version of MSX-AUDIO (Philips Music 
Module) that is mapped to I/O C2 and C3. I think there is an archive 
regarding this 'transformation' from MSX-AUDIO to MSX-AUDIO 2.

It's called AUDIO1-2.PMA and is found on 
ftp://ftp.bifi.msxnet.org/waterland/MUSIC/AUDIO1-2.PMA

IIRC it contains a text file and a Dynamic Publisher file which describes 
the changes.


GreeTz, BiFi

Visit my Home Page at www.bifi.msxnet.org
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