The following slides are for the Intel Compiler, but they address some precision issues with floating point:
https://software.intel.com/sites/default/files/article/326703/fp-control-2012-08.pdf Best, Alexander On 2015-02-25 4:51, Stefan Sullivan wrote: > Hey music-dsp folks, > > I know that it is not exactly everybody's favorite compiler, in part > because of questions like the one I have right now. But suffice it to > say, there are situations in which I'm required to use Visual Studio. > A couple of months ago I was working on a project in which I attempted > to upgraded from Visual Studio 2008 to Visual Studio 2012. During the > upgrade, I noticed that comparing the audio output of the old version > to the new version would produce small errors. At the time I didn't > worry too much about it because I could continue to use the new GUI > (which really is worlds better) with the 2008 toolchain. Now I'm > working on another project and a colleague of mine is trying to > upgrade from Visual Studio 2010 to Visual Studio 2013 and he's having > similar problems: the output is not bit-exact. > > Has anybody else experienced this problem with the newer MSVC > compilers? Has anybody found a solution? > > I'm guessing it has to do with either different optimization settings, > or different versions of math libraries or something like that. Any > help would be very much appreciated -- Alexander Lerch Assistant Professor, GT Center for Music Technology www.gtcmt.gatech.edu www.AudioContentAnalysis.org -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code archive, list archive, book reviews, dsp links http://music.columbia.edu/cmc/music-dsp http://music.columbia.edu/mailman/listinfo/music-dsp