Follow-up Comment #1, bug #16781 (project mypaint):

During investigation of this, I tried using UIManager to create a popup menu
identical in structure to the main menu bar. This would be in keeping with
the Vague Generic Goals[1] too, specifically the bit about "on demand and
directly at the cursor". It gives us something else to do with button 3 too,
at some point :)

The behaviour of even a roughly implemented key-popup gtk.Menu is far nicer
than the hacky menubar key-activation, but unfortunately UIManager suppresses
accelerator labels when building popup menus from XML UI definitions. It's by
design too: apparently to ease adherence to the Gnome HIG:
http://www.daa.com.au/pipermail/pygtk/2006-March/012030.html

Shame. MyPaint really needs accelerator labels visible so they can be
rebound. Note that GIMP has labels visible in its popups - but GIMP doesn't
use UIManager to load them.


[1] http://mypaint.intilinux.com/?page_id=56

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