On Jan 9, 2006, at 3:46 PM, David Abrahams wrote:
I have built mythtranscode on the mac (about a month ago). There were a few changes needed, but I think the patch was applied to SVN. I am willing to invest time in the mac development, however, I don't have a firewire recorder to test / develop with. Also, I am just getting started with mac / myth development. I'll contribute what I can.Daniel Kristjansson <[EMAIL PROTECTED]> writes:On Mon, 2006-01-09 at 11:28 -0500, David Abrahams wrote:I'm beginning to wonder if using MacOS for MythTV is such a hot ideain the first place, as there seem to be important parts of the systemthat would need to be ported. Several features like mythbrowser, transcode, mythmusic, mythgame, and mythphone, (and, I presume, upcoming DVD burning(?), which is important to me), seem to rely onlinux specifics, and I guess it's going to be nontrivial to port those to MacOS. I really like the idea of a MacOS MythTV appliance, but notif it's going to be a full-time job to get there.You're not the only person who wants OSX to be better supported.I'm sure. The question is whether anyone else is willing to make further _investment_ in it.I'm planning on repurposing my wife's Mac Mini when she retires it. It would be great to be able to hook it up to the Firewire port on our cable box at that point.Well, you can do *that* much since yesterday :)Transcode and commercial flagging should be fairly simple to port, there shouldn't be any platform specific code in there (though there are always little snippets.)Unfortunately yes; if you enable transcode in config, the build fails. I didn't think there was any problem with commercial flagging, though (?)
Geoff
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