Hi, I have the same issue which i have posted in the group, anyways for me the mouse pointer moves here and there irrespective of the touch made by the stylus. I think there is something to be done with the sensitivity or pressure reading . I think we are on the same boat ;-).
As a you have addressed as launcher works it is same for me also. screen saver will also comes up but no input will be taken. -Thanks Franco On 4/13/09, Robert S. Grimes <rsgri...@rcn.com> wrote: > Hi, > > I'm working with a board derived from the Freescale/LogicPD mcf5329 > evaluation board, and using the microwindows-0.90 package which is > included in ltib-cf_nommu-20081215 from Freescale's web site. The > framebuffer (kernel is linux-2.6.26) is set up for a 320 wide by 240 > high LCD. The penguin shows fine on power-up. > > But, when I try to run some of the demo apps, I get mixed results at > best. As a good example of exactly where I'm at, if I > run /usr/nanox/launcher.sh, I get what appears to be a 3 x 3 matrix of > icons, presumably for launching other demo apps; the icons included are > (top row) Tetrix, Slider, Terminal; (middle row) Clock, Magnifier, > Scribble, (bottom row) Roach, Tux, and NXEyes. This matrix has its > lower left corner aligned with the lower left corner of the screen, and > does not occupy the entire screen; the remainder (about the top 25% and > the rightmost 10%) seems to be some patterned background. All this > appears good - I say "appears" as I'm not really sure what to expect. > However, there is a big problem - the bottom ~20% of the screen has a > flicker that exhibits itself as random row-wide artifacts. What I mean > is that it seems some rows really are not being drawn - for example, row > 200 might be drawn, row 201 gets skipped, and row 202 gets drawn where > 201 should be. I say this because it appears that the labels of the > bottom three icons (i.e. Roach, Tux, and NXEyes jump up and down a row > or two. The rest of the display is rock-solid. > > After playing with this a while, I've discovered something. After about > 15 seconds, the launcher.sh demo goes into a random screensaver mode. > Some screensavers look really good, such as a "searchlight" that > illuminates a small circle that is moved over the display, the rest of > which is black - simulating a flashlight searching in a darkened room. > For this screensaver, every thing is sharp, and there is no flicker > whatsoever. Other screensavers, such as one that looks like lighting > flashes, exhibits the flicker over large portions of the display - not > just the bottom portion. > > Other screensavers show either extreme, or behavior in between them. > What seems to be going on is that the more dynamic the graphics, the > more the flicker is exhibited. Put another way, the more static the > display, the less flicker is noticed. I would expect that a totally > static display might well show no flicker whatsoever. (Note: I don't > know if the launcher.sh main screen is indeed fully static - it would > appear to be, but perhaps something at the very bottom isn't). > > This would seem to be timing related or something, but I haven't been > able to find anything amiss in the stock code. I did come across > something regarding priority of the LCD controller on the internal > crossbar switch, but it appears that it has already been elevated to the > highest priority by the kernel. > > I'm completely stumped by this - anyone have any ideas on what might be > amiss, or what to investigate? > > Thanks, > -Bob > > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org > For additional commands, e-mail: nanogui-h...@linuxhacker.org > > --------------------------------------------------------------------- To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org For additional commands, e-mail: nanogui-h...@linuxhacker.org