> nessusd -R purges the entire plugin database and re-processes every  
> plugin. This should only be used when a DB is corrupt.
> 
> For your use case, you should use nessusd -t which performs a checksum  
> on each plugin and only reprocesses those which changed. It's way  
> faster and should remove the pain.
> 
> Also, prior to putting the script into the plugins/ directory, you  
> should use nasl -L to make sure it parses properly.

What about under Windows?  It's been a while since I did any plugin
modifications; as I recall, I deleted the database files and ran
build.exe, and it was rather slow.
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