i don't know perl, so this is c code...
please find a ramp ramping up the cpu usage until it's hot and sweaty...
please find a ramp ramping up and then down and then up and then down...
until the cpu is hot and sweaty....
my usual dumbass shit. a numerical ramp, the step value is random and is
chosen when the ramp has reached either end of it's limit. as you know,
there are no true random number generators... srand(time()) SEEDs the
'random' number generator with the time since epochs of seconds 1970.
there's a terribly rude piece of text. pointer variables are used to
step through the text one word at a time. i would have used strpos
but could not find a man page for it. maybe it is a PHP function
and i'm getting confused.
this demonstrates how code can easily begin to get complex without
adding actually doing very much at all. but then c is a low level
language, and probably the wrong choice but i felt like using it.
james.
----
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
char* strorig=
"I am laying here masturbating fantasizing about you and \
I am going to come on your face and \
I am rubbing my sweaty dirty self on you and \
I am so turned on by it and \
I am masturbating furiously with your image \
fixed in my mind and am i so so hot now and \
am blistering my genitals but i love the pain of it and \
i am going to come all over you uhh ohhh uhhh ohhh.";
int main()
{
srand(time());
float ramp=0;
float stz=(rand()%10+10)/100.0f;
int w=0;
char* str=malloc((strlen(strorig)+1)*sizeof(char));
strcpy(str,strorig);
char* ptr;
char* end=0;
int i=5000;
int next=0;
while(1){
ramp+=stz;
if(!end){
ptr=str;
end=strstr(ptr," ");
next=1;
}
if(stz>0){
if(ramp>60000.0f){
stz=-(rand()%10+10)/1000.0f;
next=1;
}
}
else if (stz<0){
if(ramp<0){
stz=(rand()%10+10)/1000.0f;
next=1;
}
}
if(next){
*end=0;
printf("%s\n",ptr);
*end=' ';
ptr=end+1;
end=strstr(ptr," ");
next=0;
}
}
}
On 2/7/2009, "Alan Sondheim" <[email protected]> wrote:
>
>
>Hi Paul,
>
>The essence it seemed to me wasn't self-referentiality or touch (good unix
>command too), so much as it was about targeting the ab/use/er, as well as
>dirtiness. And code's always clean; even dirty code's clean, so there's
>that barrier which is interesting and the question is - which for me
>parallels the clean/dirty avatar phenomenology - how can that be broken
>down psychologically - how can that sort of dis/comfort be recreated, or
>can't it? With avatar, it's useful to create a kind of iconicity which
>also functions on an indexical plain - texturing a human face or sexual
>body for example. But code/ascii (pre-compiling which brings up, maybe
>it's in the binaries that this stuff lies) has a different kind of clarity
>and it's hard to see how dis/embodiment might function, even comfortably,
>this way. The difference between code as medium (strict code) might be
>clearer than ways of smudging it. Obviously I don't code, or code poorly,
>so in a way I don't know what I'm talking about, and I admire what you're
>doing - I'm just wondering about things like the body of code, the coded
>body, the decoded body...
>
>- Alan
>
>
>On Thu, 2 Jul 2009, Pall Thayer wrote:
>
>> Hi Alan,
>>
>> One of the primary reasons that I've "redone" a number of known pieces
>> by other artists in these Microcodes is more to point out the
>> difference between code as a medium and other media. So the point
>> isn't necessarily to emulate the work as closely as possible but
>> rather to capture a single "essence" of it in very compact code. I
>> think that trying to work the incline and fantasies into this
>> "version" of the work would result in considerably more code which
>> would in turn make the work overly complex.
>>
>> On Thu, Jul 2, 2009 at 12:04 AM, Alan Sondheim<[email protected]> wrote:
>>>
>>>
>>> I knew Vito well back then and visited Seedbed many times - you're missing
>>> the grittiness & the compression of the incline - hope you can write them
>>> in! The work was obviously uncomfortable, and anyone on the slope was the
>>> target of his fantasizing, not to mention the reverse as well - Alan
>>>
>>>
>>>
>>> On Wed, 1 Jul 2009, james morris wrote:
>>>
>>>>
>>>> Ahh! I deleted them! But they're archived on the net.
>>>>
>>>>
>>>> a less clear version of seedbed:
>>>>
>>>>
>>>> #!/usr/bin/perl
>>>> $myself = `id -un`;
>>>> $mybody = "/home/$myself";
>>>> while(1){
>>>> `touch $mybody`;
>>>> print `ls -ld $mybody`;
>>>> print `finger $mys...@localhost`;
>>>> }
>>>>
>>>>
>>>> --
>>>> james
>>>>
>>>>
>>>>
>>>>
>>>> On 1/7/2009, "Pall Thayer" <[email protected]> wrote:
>>>>
>>>>> ....revisited electronically. Those who follow the list closely may see
>>>>> immediately that this was inspired in part by James Morris'
>>>>> 'Microcrudities' a while back. Trying to emulate such human activities
>>>>> in short code is really interesting.
>>>>>
>>>>> http://pallit.lhi.is/microcodes/index.php?code_id=29
>>>>>
>>>>> --
>>>>> *****************************
>>>>> Pall Thayer
>>>>> artist
>>>>> http://www.this.is/pallit
>>>>> *****************************
>>>>> _______________________________________________
>>>>> NetBehaviour mailing list
>>>>> [email protected]
>>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
>>>> NetBehaviour mailing list
>>>> [email protected]
>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>>
>>>>
>>>
>>>
>>>
>>> | Alan Sondheim Mail archive: http://sondheim.rupamsunyata.org/
>>> | Webpage (directory) at http://www.alansondheim.org
>>> | [email protected], [email protected], tel US 718-813-3285
>>> ! http://www.facebook.com/alan.sondheim
>>>
>>> _______________________________________________
>>> NetBehaviour mailing list
>>> [email protected]
>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>
>>
>>
>>
>> --
>> *****************************
>> Pall Thayer
>> artist
>> http://www.this.is/pallit
>> *****************************
>>
>> _______________________________________________
>> NetBehaviour mailing list
>> [email protected]
>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>
>>
>
>
>
>| Alan Sondheim Mail archive: http://sondheim.rupamsunyata.org/
>| Webpage (directory) at http://www.alansondheim.org
>| [email protected], [email protected], tel US 718-813-3285
>! http://www.facebook.com/alan.sondheim
>
>
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