This is being discussed in depth over on iDC Simon Biggs
Research Professor edinburgh college of art [email protected] www.eca.ac.uk Creative Interdisciplinary Research into CoLlaborative Environments CIRCLE research group www.eca.ac.uk/circle/ [email protected] www.littlepig.org.uk AIM/Skype: simonbiggsuk From: marc garrett <[email protected]> Reply-To: NetBehaviour for networked distributed creativity <[email protected]> Date: Wed, 06 Jan 2010 13:13:31 +0000 To: NetBehaviour for networked distributed creativity <[email protected]> Subject: [NetBehaviour] Whatever happened to Second Life? Whatever happened to Second Life? Barry Collins It's desolate, dirty, and sex is outcast to a separate island. Barry Collins returns to Second Life to find out what went wrong, and why it¹s raking in more cash than ever before Three years ago, I underwent one of the most eye-opening experiences of my life and I barely even left the office. I spent a week virtually living and breathing inside Second Life: the massively multiplayer online world that contains everything from lottery games to libraries, penthouses to pubs, skyscrapers to surrogacy clinics. Oh, and an awful lot of virtual sex. Back then, the world and his dog were falling over themselves to ³be a part of it². Rock stars were queuing up to play virtual gigs, Microsoft and IBM were setting up elaborate pixellated offices to host staff training seminars, Reuters even despatched a correspondent to report back on the latest in-world developments. more... http://www.pcpro.co.uk/features/354457/whatever-happened-to-second-life _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour Edinburgh College of Art (eca) is a charity registered in Scotland, number SC009201
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