This is being discussed in depth over on iDC

Simon Biggs

Research Professor
edinburgh college of art
[email protected]
www.eca.ac.uk

Creative Interdisciplinary Research into CoLlaborative Environments
CIRCLE research group
www.eca.ac.uk/circle/

[email protected]
www.littlepig.org.uk
AIM/Skype: simonbiggsuk



From: marc garrett <[email protected]>
Reply-To: NetBehaviour for networked distributed creativity
<[email protected]>
Date: Wed, 06 Jan 2010 13:13:31 +0000
To: NetBehaviour for networked distributed creativity
<[email protected]>
Subject: [NetBehaviour] Whatever happened to Second Life?

Whatever happened to Second Life? Barry Collins It's desolate, dirty, and
sex is outcast to a separate island. Barry Collins returns to Second Life to
find out what went wrong, and why it¹s raking in more cash than ever before
Three years ago, I underwent one of the most eye-opening experiences of my
life ­ and I barely even left the office. I spent a week virtually living
and breathing inside Second Life: the massively multiplayer online world
that contains everything from lottery games to libraries, penthouses to
pubs, skyscrapers to surrogacy clinics. Oh, and an awful lot of virtual sex.
Back then, the world and his dog were falling over themselves to ³be a part
of it². Rock stars were queuing up to play virtual gigs, Microsoft and IBM
were setting up elaborate pixellated offices to host staff training
seminars, Reuters even despatched a correspondent to report back on the
latest in-world developments. more...
http://www.pcpro.co.uk/features/354457/whatever-happened-to-second-life
_______________________________________________ NetBehaviour mailing list
[email protected]
http://www.netbehaviour.org/mailman/listinfo/netbehaviour


Edinburgh College of Art (eca) is a charity registered in Scotland, number 
SC009201


_______________________________________________
NetBehaviour mailing list
[email protected]
http://www.netbehaviour.org/mailman/listinfo/netbehaviour

Reply via email to