That stuff's great. You can also move your camera through other avatars, through their emptiness. People think exploration is determined by where they are, and of course it's not.
- Alan On Sat, 10 Sep 2011, James Morris wrote: > On Sat, 10 Sep 2011 13:04:56 -0400 (EDT) > Alan Sondheim <[email protected]> wrote: > >> >> >> I agree re: opportunity. I never run into the sex/fashion stuff, >> mainly because it doesn't interest me - there's enough on the streets > > Haven't purposely run into it. > > >> here - and I'm there to create and experiment; it's like a dynamic >> three-dimensional canvas in a lot of ways. I can put you in touch > > Exploration is a part of that though. > > >> with Fau if you want - she lives in London, has worked with Stelarc >> etc., and is a really good artist. She also runs Odyssey. > > Don't know how long i'll remain interested, the wind could change. The > possibilities afforded by the scripting, the potential of things > which could be built, and the existence of friendly people, are > keeping my interest, but the scripting and building (AFAICT) is > limited as it is, meaning some things are only possible if you have > land to set them down on. > > >> It's weird running into hostility like that; I don't understand it. I >> stay away from stuff like that; Odyssey's always welcoming as far as >> I know - if it wasn't, I'd leave. > > Most places ban all weapons, guess that was one that doesn't. Being > shot down when I randomly fly into an area with gun turrets and > pirate flags is no skin off my back! I dislike the arrogant avatars I > get the feeling are controlled by a snotty teenager who think that > because they know how to write a few flashy scripts mean they can piss > people off. > > > > but anyway, exploring is interesting. i love the fact that you don't > really need your avatar to explore, that you can just point and > click and drag your camera around corners through windows and into > houses, that ban lines can't stop you from doing this, that the > security systems although they can teleport your avatar, they can't > teleport your camera. that you can touch things with needing your > avatar anywhere near, that some of the touchy-orb things can be > (ab?)used as teleport devices (ie when you sit on them, or 'ride' on > them etc) to get you in somewhere where you'd otherwise not have access > to. that's quite good fun. > > james > > >> >> - Alan >> >> On Sat, 10 Sep 2011, James Morris wrote: >> >>> On Sat, 10 Sep 2011 10:15:44 -0400 (EDT) >>> Alan Sondheim <[email protected]> wrote: >>> >>>> >>>> >>>> Hi James, once things are settled down vis-a-vis my father and the >>>> flood, I could meet you in Second Life, which would be great. I'm >>>> not >>> >>> Yes of course, whenever you are ready. Sorry about your father and >>> the flooding. BTW I enjoyed watching/listening to your pain.mp4. >>> >>> >>>> flood, I could meet you in Second Life, which would be great. I'm >>>> not sure what you saw - they might have been bots of some sort. >>>> Most of >>> >>> I recognized one or two of the names shown in the mini-map as being >>> people known for virtual performance art within Second Life, ie Fau >>> Ferdinand. >>> >>>> the time these artspaces _are_ empty; I go 'in' to do my work or >>>> sometimes to see a performance and then log out. But there is >>>> still a lot of building/art going on. It's just not so much of a >>>> social space. >>> >>> Overall, second life is an interesting space to explore. I've been >>> teleporting around the map from place to place seeing what I can >>> find. >>> >>> At times it can seem like all there is in there is sex and fashion >>> and more sex. A bit like the internet but more so.Setting the >>> access rating to pg/mature/adult doesn't help there, but who wants >>> to miss out ;-) >>> >>> In an attempt to find interesting places I type terms into the >>> search and teleport to those I like the sound of. I had great >>> expectations of a place called Surreal, but it was a very tranquil >>> place, with a group of peaceful seeming people fishing and playing >>> board games. The lack of any surreal qualities to the place was >>> disappointing, but, on the other hand, it was non-threatening and >>> didn't feel unwelcome.However, the neighbours of surreal defended >>> their property with gun turrets and a pirate flag and shot at me >>> when I flew in there before being given a ten second warning to get >>> out and, with barely a second passed, was teleported back to my >>> home (which doesn't exist anymore). >>> >>> Another place, I was exploring, an occupant asked what I was doing >>> there and how I found it. I told them to google Aphex Twin (the >>> place was called Aphexx). Then I was informed it was very private >>> and that I should leave. Ok. >>> >>> From looking at land ownership though I can kinda understand why >>> some people take it so seriously, and even why some locations don't >>> welcome 'cartoon' avatars ('mature' avatars are welcome). >>> >>> In the first few days I couldn't for the life of me understand why >>> most people seem to view SL as an opportunity to fit in rather than >>> as an opportunity to.... >>> >>> >>> James. >>> >>> >>> >>>> >>>> - Alan >>>> >>>> >>>> On Sat, 10 Sep 2011, James Morris wrote: >>>> >>>>> On Sun, 4 Sep 2011 20:06:43 -0400 (EDT) >>>>> Alan Sondheim <[email protected]> wrote: >>>>> >>>>>> >>>>>> >>>>>> On Odyssey. Or Columbia I am. Or Humlab. >>>>>> >>>>>> - Alan >>>>>> >>>>> >>>>> >>>>> Hi Alan, >>>>> >>>>> I've checked these places quite regularly, but they're nearly >>>>> always abandoned. Last night there were five avatars in Odyssey, >>>>> one stood by a wheelbarrow, with the others underground beneath >>>>> the hill. I made some attempts to try and find them (without any >>>>> idea of what I'd do if I did) but after an hour or so gave up. >>>>> >>>>> By the end of it though I had at least enjoyed exploring Odyssey >>>>> and found lots more in it than I had previously realized. >>>>> >>>>> In my explorations of SL, I've often found small groups of avatars >>>>> hidden 'underground' in inaccessible locations. I'm guess that >>>>> these are land owners, and the locations are only accessible to >>>>> them? >>>>> >>>>> Cheers, >>>>> James. >>>>> >>>>> >>>>> PS been hoping to see some of your stuff in there! >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>> On Mon, 5 Sep 2011, James Morris wrote: >>>>>> >>>>>>> >>>>>>> attempting to run second life in arch linux amd64 >>>>>>> >>>>>>> snowglobe is the most successful so far: >>>>>>> http://jwm-art.net/image/j4m35_String-Crash.png >>>>>>> >>>>>>> secondlife-bin from AUR presents black window. >>>>>>> >>>>>>> trying imprudence... >>>>>>> seems to work: >>>>>>> http://jwm-art.net/image/imprudence-j4m35-string.png >>>>>>> >>>>>>> so where is all the interesting stuff? >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> http://jwm-art.net/ >>>>>>> image/audio/text/code/ >>>>>>> >>>>>>> _______________________________________________ >>>>>>> NetBehaviour mailing list >>>>>>> [email protected] >>>>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >>>>>>> >>>>>>> >>>>>> >>>>>> == >>>>>> eyebeam: http://eyebeam.org/blogs/alansondheim/ >>>>>> email archive http://sondheim.rupamsunyata.org/ >>>>>> web http://www.alansondheim.org / cell 347-383-8552 >>>>>> music: http://www.espdisk.com/alansondheim/ >>>>>> current text http://www.alansondheim.org/re.txt >>>>>> == >>>>>> _______________________________________________ >>>>>> NetBehaviour mailing list >>>>>> [email protected] >>>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >>>>> >>>>> >>>>> >>>>> -- >>>>> http://jwm-art.net/ >>>>> image/audio/text/code/ >>>>> >>>>> _______________________________________________ >>>>> NetBehaviour mailing list >>>>> [email protected] >>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >>>>> >>>>> >>>> >>>> == >>>> eyebeam: http://eyebeam.org/blogs/alansondheim/ >>>> email archive http://sondheim.rupamsunyata.org/ >>>> web http://www.alansondheim.org / cell 347-383-8552 >>>> music: http://www.espdisk.com/alansondheim/ >>>> current text http://www.alansondheim.org/re.txt >>>> == >>>> _______________________________________________ >>>> NetBehaviour mailing list >>>> [email protected] >>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >>> >>> >>> >>> -- >>> http://jwm-art.net/ >>> image/audio/text/code/ >>> >>> _______________________________________________ >>> NetBehaviour mailing list >>> [email protected] >>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >>> >>> >> >> == >> eyebeam: http://eyebeam.org/blogs/alansondheim/ >> email archive http://sondheim.rupamsunyata.org/ >> web http://www.alansondheim.org / cell 347-383-8552 >> music: http://www.espdisk.com/alansondheim/ >> current text http://www.alansondheim.org/re.txt >> == >> _______________________________________________ >> NetBehaviour mailing list >> [email protected] >> http://www.netbehaviour.org/mailman/listinfo/netbehaviour > > > > -- > http://jwm-art.net/ > image/audio/text/code/ > > _______________________________________________ > NetBehaviour mailing list > [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour > > == eyebeam: http://eyebeam.org/blogs/alansondheim/ email archive http://sondheim.rupamsunyata.org/ web http://www.alansondheim.org / cell 347-383-8552 music: http://www.espdisk.com/alansondheim/ current text http://www.alansondheim.org/re.txt == _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
