That stuff's great. You can also move your camera through other avatars, 
through their emptiness. People think exploration is determined by where 
they are, and of course it's not.

- Alan

On Sat, 10 Sep 2011, James Morris wrote:

> On Sat, 10 Sep 2011 13:04:56 -0400 (EDT)
> Alan Sondheim <[email protected]> wrote:
>
>>
>>
>> I agree re: opportunity. I never run into the sex/fashion stuff,
>> mainly because it doesn't interest me - there's enough on the streets
>
> Haven't purposely run into it.
>
>
>> here - and I'm there to create and experiment; it's like a dynamic
>> three-dimensional canvas in a lot of ways. I can put you in touch
>
> Exploration is a part of that though.
>
>
>> with Fau if you want - she lives in London, has worked with Stelarc
>> etc., and is a really good artist. She also runs Odyssey.
>
> Don't know how long i'll remain interested, the wind could change. The
> possibilities afforded by the scripting, the potential of things
> which could be built, and the existence of friendly people, are
> keeping my interest, but the scripting and building (AFAICT) is
> limited as it is, meaning some things are only possible if you have
> land to set them down on.
>
>
>> It's weird running into hostility like that; I don't understand it. I
>> stay away from stuff like that; Odyssey's always welcoming as far as
>> I know - if it wasn't, I'd leave.
>
> Most places ban all weapons, guess that was one that doesn't. Being
> shot down when I randomly fly into an area with gun turrets and
> pirate flags is no skin off my back! I dislike the arrogant avatars I
> get the feeling are controlled by a snotty teenager who think that
> because they know how to write a few flashy scripts mean they can piss
> people off.
>
>
>
> but anyway, exploring is interesting. i love the fact that you don't
> really need your avatar to explore, that you can just point and
> click and drag your camera around corners through windows and into
> houses, that ban lines can't stop you from doing this, that the
> security systems although they can teleport your avatar, they can't
> teleport your camera. that you can touch things with needing your
> avatar anywhere near, that some of the touchy-orb things can be
> (ab?)used as teleport devices (ie when you sit on them, or 'ride' on
> them etc) to get you in somewhere where you'd otherwise not have access
> to. that's quite good fun.
>
> james
>
>
>>
>> - Alan
>>
>> On Sat, 10 Sep 2011, James Morris wrote:
>>
>>> On Sat, 10 Sep 2011 10:15:44 -0400 (EDT)
>>> Alan Sondheim <[email protected]> wrote:
>>>
>>>>
>>>>
>>>> Hi James, once things are settled down vis-a-vis my father and the
>>>> flood, I could meet you in Second Life, which would be great. I'm
>>>> not
>>>
>>> Yes of course, whenever you are ready. Sorry about your father and
>>> the flooding. BTW I enjoyed watching/listening to your pain.mp4.
>>>
>>>
>>>> flood, I could meet you in Second Life, which would be great. I'm
>>>> not sure what you saw - they might have been bots of some sort.
>>>> Most of
>>>
>>> I recognized one or two of the names shown in the mini-map as being
>>> people known for virtual performance art within Second Life, ie Fau
>>> Ferdinand.
>>>
>>>> the time these artspaces _are_ empty; I go 'in' to do my work or
>>>> sometimes to see a performance and then log out. But there is
>>>> still a lot of building/art going on. It's just not so much of a
>>>> social space.
>>>
>>> Overall, second life is an interesting space to explore. I've been
>>> teleporting around the map from place to place seeing what I can
>>> find.
>>>
>>> At times it can seem like all there is in there is sex and fashion
>>> and more sex. A bit like the internet but more so.Setting the
>>> access rating to pg/mature/adult doesn't help there, but who wants
>>> to miss out ;-)
>>>
>>> In an attempt to find interesting places I type terms into the
>>> search and teleport to those I like the sound of. I had great
>>> expectations of a place called Surreal, but it was a very tranquil
>>> place, with a group of peaceful seeming people fishing and playing
>>> board games. The lack of any surreal qualities to the place was
>>> disappointing, but, on the other hand, it was non-threatening and
>>> didn't feel unwelcome.However, the neighbours of surreal defended
>>> their property with gun turrets and a pirate flag and shot at me
>>> when I flew in there before being given a ten second warning to get
>>> out and, with barely a second passed, was teleported back to my
>>> home (which doesn't exist anymore).
>>>
>>> Another place, I was exploring, an occupant asked what I was doing
>>> there and how I found it. I told them to google Aphex Twin (the
>>> place was called Aphexx). Then I was informed it was very private
>>> and that I should leave. Ok.
>>>
>>> From looking at land ownership though I can kinda understand why
>>> some people take it so seriously, and even why some locations don't
>>> welcome 'cartoon' avatars ('mature' avatars are welcome).
>>>
>>> In the first few days I couldn't for the life of me understand why
>>> most people seem to view SL as an opportunity to fit in rather than
>>> as an opportunity to....
>>>
>>>
>>> James.
>>>
>>>
>>>
>>>>
>>>> - Alan
>>>>
>>>>
>>>> On Sat, 10 Sep 2011, James Morris wrote:
>>>>
>>>>> On Sun, 4 Sep 2011 20:06:43 -0400 (EDT)
>>>>> Alan Sondheim <[email protected]> wrote:
>>>>>
>>>>>>
>>>>>>
>>>>>> On Odyssey. Or Columbia I am. Or Humlab.
>>>>>>
>>>>>> - Alan
>>>>>>
>>>>>
>>>>>
>>>>> Hi Alan,
>>>>>
>>>>> I've checked these places quite regularly, but they're nearly
>>>>> always abandoned. Last night there were five avatars in Odyssey,
>>>>> one stood by a wheelbarrow, with the others underground beneath
>>>>> the hill. I made some attempts to try and find them (without any
>>>>> idea of what I'd do if I did) but after an hour or so gave up.
>>>>>
>>>>> By the end of it though I had at least enjoyed exploring Odyssey
>>>>> and found lots more in it than I had previously realized.
>>>>>
>>>>> In my explorations of SL, I've often found small groups of avatars
>>>>> hidden 'underground' in inaccessible locations. I'm guess that
>>>>> these are land owners, and the locations are only accessible to
>>>>> them?
>>>>>
>>>>> Cheers,
>>>>> James.
>>>>>
>>>>>
>>>>> PS been hoping to see some of your stuff in there!
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> On Mon, 5 Sep 2011, James Morris wrote:
>>>>>>
>>>>>>>
>>>>>>> attempting to run second life in arch linux amd64
>>>>>>>
>>>>>>> snowglobe is the most successful so far:
>>>>>>> http://jwm-art.net/image/j4m35_String-Crash.png
>>>>>>>
>>>>>>> secondlife-bin from AUR presents black window.
>>>>>>>
>>>>>>> trying imprudence...
>>>>>>> seems to work:
>>>>>>> http://jwm-art.net/image/imprudence-j4m35-string.png
>>>>>>>
>>>>>>> so where is all the interesting stuff?
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> http://jwm-art.net/
>>>>>>> image/audio/text/code/
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> NetBehaviour mailing list
>>>>>>> [email protected]
>>>>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ==
>>>>>> eyebeam: http://eyebeam.org/blogs/alansondheim/
>>>>>> email archive http://sondheim.rupamsunyata.org/
>>>>>> web http://www.alansondheim.org / cell 347-383-8552
>>>>>> music: http://www.espdisk.com/alansondheim/
>>>>>> current text http://www.alansondheim.org/re.txt
>>>>>> ==
>>>>>> _______________________________________________
>>>>>> NetBehaviour mailing list
>>>>>> [email protected]
>>>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> http://jwm-art.net/
>>>>> image/audio/text/code/
>>>>>
>>>>> _______________________________________________
>>>>> NetBehaviour mailing list
>>>>> [email protected]
>>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>>>
>>>>>
>>>>
>>>> ==
>>>> eyebeam: http://eyebeam.org/blogs/alansondheim/
>>>> email archive http://sondheim.rupamsunyata.org/
>>>> web http://www.alansondheim.org / cell 347-383-8552
>>>> music: http://www.espdisk.com/alansondheim/
>>>> current text http://www.alansondheim.org/re.txt
>>>> ==
>>>> _______________________________________________
>>>> NetBehaviour mailing list
>>>> [email protected]
>>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>
>>>
>>>
>>> --
>>> http://jwm-art.net/
>>> image/audio/text/code/
>>>
>>> _______________________________________________
>>> NetBehaviour mailing list
>>> [email protected]
>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>
>>>
>>
>> ==
>> eyebeam: http://eyebeam.org/blogs/alansondheim/
>> email archive http://sondheim.rupamsunyata.org/
>> web http://www.alansondheim.org / cell 347-383-8552
>> music: http://www.espdisk.com/alansondheim/
>> current text http://www.alansondheim.org/re.txt
>> ==
>> _______________________________________________
>> NetBehaviour mailing list
>> [email protected]
>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>
>
>
> -- 
> http://jwm-art.net/
> image/audio/text/code/
>
> _______________________________________________
> NetBehaviour mailing list
> [email protected]
> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>
>

==
eyebeam: http://eyebeam.org/blogs/alansondheim/
email archive http://sondheim.rupamsunyata.org/
web http://www.alansondheim.org / cell 347-383-8552
music: http://www.espdisk.com/alansondheim/
current text http://www.alansondheim.org/re.txt
==
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