On Thu, Jan 3, 2019 at 1:43 AM Prem Chandavarkar <[email protected]> wrote:

How do we design the social, political and media institutions that will
> allow the conditions for emergence to thrive?  Our reflexivity will not
> allow these conditions to emerge spontaneously.
>

 Prem, thanks for your exquisite recap of emergence, or really, of the
social conditions for an emergent democracy, connected directly to life
experience and practice. I recall all that, and much better after your
summary. It really was a "principle of hope," the very one that supplied
the desire and energy for social media as we know it today.

I think you would be quite interested in a book called The Automatic
Society, by philosopher Bernard Stiegler. I got curious about it after your
post, and set about reading it to go deeper into the issue you raise -
namely, the question why the networked media system did not deliver on the
promise of emergent democracy. Although Stiegler doesn't focus on emergence
as such, he does offer a very detailed and far-ranging account of the way
people create social/cultural resources of care for environments that they
continually alter. These environments or "milieus" include first of all
their own productions, which are increasingly machines. Stiegler thinks
that society continually responds to the shocks created by its power to
introduce new technologies. He believes that we are presently *stupefied*
by the shock of computerized communications and big-data analytics, which
he sees as the culmination of a series of previously ill-assimilated shocks
going back to the steam engine. His particular concern is the specific
forms of exteriorized memory - writing machines, and all technologies of
registration - which, in his view, exert a fundamental influence over our
capacity to respond to technological innovation. The possibility of
generating such responses depends inherently on the configuration and use
of these memory machines (the ones that record traces of social
interaction, for example). Therefore, like yourself, Stiegler thinks they
have to be redesigned and transformed. The book is not a one-to-one
correspondence with the theory of "necessary conditions for emergence" that
you propose, but still it does deal with exactly the problems that interest
you.

Back when emergence really was the Prinzip Hoffnung of people like myself,
we were quite aware that networks of communication were both far more
controllable and far less generative than embodied communities of practice.
We tried explicitly (as I still do) to create and maintain those
communities of practice, in tandem with and as part of the development of
the Internet (conceived both as a technical object and as a locus of
culture). We knew there had to be more intimate spaces where the explosion
of knowledges and expressive possibilities brought by the network could be
translated into a consistent and sharable reflexivity, including affective
reflexivity. The whole point was a fresh exploration of what life's about
and how to emerge from the previous phase of society, dominated by
television and mass marketing. We hoped this would spread like a contagion,
a wildfire of emergence, reworking mainstream norms on an ever-broader
scale. However, exactly when targeted advertising crystallized as the
Internet business model, and big data analytics as the key to its
profitability, the enthusiasm for creating those spaces, and also for
pursuing the technical development of the Internet itself, both dried up.
The conditions of democratic emergence were preempted by the corporate
state, culminating in the truly nightmarish situation that has been
apparent to many since 2005, and has now become evident to all since the
leaks and reporting about Facebook. The redesign of interaction systems is
now an existential urgency. Without better uses of communication, no
democracy. Without democracy, no response to climate change. Anthropocene
Socialism must be democratic, as the failure of previous non-democratic
attempts has shown. It must be open to both critique and new desires, or
divergent needs. Therefore it is inseparable from the redesign of
communicational systems.

However, design itself is a social activity, indeed an enterprise, which
requires resources. It takes on an automatic character when people are
treated as manipulable objects for the accomplishment of an existing
program. Under the norms of the corporate capitalist state, such a program
is either about making profit or about imposing direct behavioral control.
The design then evolves rapidly toward a homogeneous set of procedures that
stifle desire and rebuild social interaction spaces in the form of a trap.
We have seen the speed, scope and power with which such attempts at total
makeover can be brought to fruition, this time within the intimate arena of
emergence. I do not see any way to respond by looking for some kind of
*outside*, such as "the popular" or "the poor" or "the excluded" or "the
unconscious" or "sexuality" or "the affects" or "social relations" - or
even "emergence" itself, considered as a natural reservoir of authentic
humanness. The aim is redesigning the mainstream systems that have captured
and neutralized those sources of difference within society. The desired
outcome is a situation where we can talk about, and act upon, the major
threats of inequality and climate change. For that, we have to face the big
powers.

The fact is, so far at least, every investment of social desire on an
*outside* results in the immediate incorporation of that outside as an
object for the mainstream techniques of social control. So why not desire
an *inside*? Why not consider the core systems of contemporary society as
the best arena in which to act? Why not go where the design power is? Why
not desire taking over the state itself? Basically we have one last chance.
Despite the continuing stupefaction under which global societies are
haplessly laboring, a new surge of collective investment will eventually
come. What gets built will be decisive. Socialism or barbarism, indeed.

Prem, I am not sure whether we disagree or if there is something further
missing from this conversation. After the mid-2000s, some said that
emergence was a deterministic scientific concept that had been unjustly
extracted from its initial theoretical context (DARPA?) and repurposed as a
mystifying veil over the reality of surveillant simulation. I think that
key elements of the contemporary concept of emergence can effectively be
traced back to the theory of entropy (and of heat engines) back in the
early nineteenth century, as Stengers and Prigogine do in a great book,
Order out of Chaos. But I also think, like Stiegler, that interaction
design is a pharmakon, a poison which can be used as its own cure. Maybe
you are part of some such attempt? Maybe you are involved in some
experiment or initiative that you could describe?

all the best, Brian
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