Background: I'm toying with making a multiplayer game. I already have registration and login working.
I just found that if I send several .writes at the same time, they come as a single packet on receive instead of multiple packets. I know a couple ways to resolve this, but I was just wondering if there is some way to seperate the packets aside from time delaying them. -- You received this message because you are subscribed to the Google Groups "Netty discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/netty/4c6546ea-5e73-4b63-ba01-c9292d34e542%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
