Ronald J. Hall ([EMAIL PROTECTED]) wrote:
> On Thursday 16 February 2006 08:34 am, Trevor Rhodes wrote:

[...]
> > There was a problem with a file missing which I made and that error went
> > away. Then alsa wasn't running so I got that up and then that error went
> > away also.
> >
> > But I still get the segfault as follows:
> >
> > Datadir: /usr/bin/../share/supertux
> > Warning: No joysticks are available.
> > Fatal signal: Segmentation Fault (SDL Parachute Deployed)
>
> First, this game doesn't *require* a joystick, does it? If so, that might be
> the problem - although I can't imagine a Linux game that absolutely requires
> one. :-)
I agree, Ronald's right, for example:

[EMAIL PROTECTED]:~]$> supertux
Datadir: /usr/share/games/supertux
Warning: No joysticks are available.
[EMAIL PROTECTED]:~]$> echo $?
0

game ran with no problems, full screen and not, no errors as indicated.

> Just another thought - do you have all the SDL stuff installed? I've had some
> games do that because I didn't have a particular package of SDL installed.
> You might want to do a "urpmi sdl" and see all the packages it lists, then
> install them.
I seem to remember that too. here's what SDL packages I have installed,

[EMAIL PROTECTED]:~]$> rpm -qa |grep -i 'sdl'
libSDL_mixer1.2-1.2.6-1mdk
libSDL_ttf2.0-2.0.7-1mdk
libSDL_sound1.0-1.0.1-7mdk
libSDL_gfx13-2.0.13-1mdk
libSDL1.2-1.2.8-5mdk
libSDL_image1.2-1.2.4-1mdk
libSDL_net1.2-1.2.5-4mdk
perl-SDL-1.20.0-13mdk

HTH
-- 
RickS
~ The mind is like a TV set - when it goes blank, ~
~ it's a good idea to turn off the sound.         ~
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