I'm using nimassets to bundle in all my assets for the program and I was 
wondering if there is a way to pull it from that base64 without having to write 
it to client's harddrive first?

I know using C++ I can use ld to create .o files and from there in code define 
DATA and SIZE and get it loaded in that way. Is there an equivalent method in 
Nim using nimassets (or other method)?

Thanks!

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