I don't think I understand your question. nimassets just creates a Nim module with a table that has inside the raw files contents encoded in base64, then when you compile the main module that imports the assets module, the data is "bundled" there in the compiled binary. I don't see how to load the assets from memory since they're stored at the compiled file, not loaded form anywhere.
- Load Assets From Memory wwderw
- Load Assets From Memory Patitotective
- Load Assets From Memory wwderw
- Load Assets From Memory sekao
- Load Assets From Memory wwderw