>From everything that I've read this primarily deals with Windows and its
ability to cache network communications.  I have a hook.io app that with
occasionally bomb out with the ENOBUFS exception and for all of my efforts
I can't figure out how to catch and deal with this error.

I realize that the exception is raised when the OS can no longer buffer up
incoming/outgoing messages.  What I'm wondering is if there is a way to
deal with it?  Can I write all incoming messages to a DB (MongoDB is our
current DB) and minimalize this issue?  On outgoing is there a way to catch
the issue, wait for the buffer to catch up, and then retry some how (again
maybe a DB cache)?  How are others dealing with this when they see it?

try/catch doesn't seem to get notified and instead the app just exits
writing basic details to the console.  This also appears to strand memory
from what I can tell.  Of course it could also be the OS trying to catch up
and basically giving up.

Any help greatly appreciated, I've copied both the Hook.io and Node.js
groups in hopes that someone has/knows a work around or solution.

 - Jeremy

PS: An "easy" way to duplicate this (although in a completely different
manor) is to have a hook that when called emits multiple calls to another
hook, this in turn calls the caller a number of times as well.  This
basically just sets up a quick scenario and is not what is happening in our
production code.

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