I'll see if I can't create one that just uses EventEmitter, though I have
to admit that my skills are not so (as the kids say) mad :)

- Jeremy

On Monday, March 26, 2012, Bert Belder <[email protected]> wrote:
> On Mar 26, 2:22 pm, Jeremy Darling <[email protected]> wrote:
>> From everything that I've read this primarily deals with Windows and its
>> ability to cache network communications.  I have a hook.io app that with
>> occasionally bomb out with the ENOBUFS exception and for all of my
efforts
>> I can't figure out how to catch and deal with this error.
>>
>> I realize that the exception is raised when the OS can no longer buffer
up
>> incoming/outgoing messages.  What I'm wondering is if there is a way to
>> deal with it?  Can I write all incoming messages to a DB (MongoDB is our
>> current DB) and minimalize this issue?  On outgoing is there a way to
catch
>> the issue, wait for the buffer to catch up, and then retry some how
(again
>> maybe a DB cache)?  How are others dealing with this when they see it?
>>
>> try/catch doesn't seem to get notified and instead the app just exits
>> writing basic details to the console.  This also appears to strand memory
>> from what I can tell.  Of course it could also be the OS trying to catch
up
>> and basically giving up.
>>
>> Any help greatly appreciated, I've copied both the Hook.io and Node.js
>> groups in hopes that someone has/knows a work around or solution.
>>
>>  - Jeremy
>>
>> PS: An "easy" way to duplicate this (although in a completely different
>> manor) is to have a hook that when called emits multiple calls to another
>> hook, this in turn calls the caller a number of times as well.  This
>> basically just sets up a quick scenario and is not what is happening in
our
>> production code.
>
> Do you have a test case that does not rely on hook.io?
>
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