Adding that "true" only tells the Buffer module to skip the assert, which
is telling you about what is probably a legitimate problem. It looks like
on that platform ((undefined + 1) | 0) is ending up as NaN instead of 0.
Try adding proper initialization to the Base64Id constructor and see if
this fixes it:
var Base64Id = function() {
this.sequenceNumber = -1;
};
If so, that sounds like a V8 bug on that platform (should be simple to
reproduce on the console by executing "((undefined + 1) | 0)" and see if it
gets anything other than the integer 0).
On Sunday, June 29, 2014 6:53:25 PM UTC-7, Nic Stage wrote:
>
> If this is more of an engine.io or socket.io question, I apologize in
> advance...
>
> I am working on getting nodejs / socket.io / express running on busybox
> linux on an ARMv5TE processor. I have nodejs up and running and the
> following code runs without errors.
>
> var app = require('express')();var server = require('http').Server(app);var
> io = require('socket.io')(server);
>
> server.listen(80);
>
> app.get('/', function (req, res) {
> res.sendfile(__dirname + '/index.html');});
>
> io.on('connection', function (socket) {
> socket.emit('news', { hello: 'world' });
> socket.on('my other event', function (data) {
> console.log(data);
> });});
>
> Until I try to connect via websocket from a client. From the browser (with
> the client script socket.io.jsloaded), var socket =
> io.connect('ws://192.168.1.8:3000'); or var socket =
> io.connect('http://192.168.1.8:3000');. Node then logs this error to the
> console and stops:
>
> buffer.js:784
> throw TypeError('value is out of bounds');
> TypeError: value is out of bounds
> at TypeError (<anonymous>)
> at checkInt (buffer.js:784:11)
> at Buffer.writeInt32BE (buffer.js:924:5)
> at Base64Id.generateId
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/node_modules/base64id/lib/base64id.js:88:8)
> at Server.handshake
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:222:21)
> at
> /usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:184:12
> at Server.checkRequest
> (/usr/lib/node_modules/socket.io/lib/index.js:67:51)
> at Server.verify
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:127:17)
> at Server.handleRequest
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:174:8)
> at Server.<anonymous>
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:362:12)
>
> Running the same node server from my desktop computer (Windows 8 64 bit),
> does not produce this error.
>
> I can trace the error to these lines of code in node_modules/
> socket.io/node_modules/engine.io/node_modules/base64id/lib/base64id.js:
>
> Base64Id.prototype.generateId = function () {
> var rand = new Buffer(15); // multiple of 3 for base64
> if (!rand.writeInt32BE) {
> return Math.abs(Math.random() * Math.random() * Date.now() |
> 0).toString() + Math.abs(Math.random() * Math.random() * Date.now() |
> 0).toString();
> }this.sequenceNumber = (this.sequenceNumber + 1) | 0;
> rand.writeInt32BE(this.sequenceNumber, 11);...
>
> If I change rand.writeInt32BE(this.sequenceNumber, 11); to
> rand.writeInt32BE(this.sequenceNumber,
> 11, true);, the error goes away and I can continue on without problems
> (presumably). So:
> <ul style="margin: 0px 0px 1em 30px; padding: 0px; border: 0px; font-size:
> 14px; vertical-align: baseline; list-style-position: initial;
> list-style-image: initial; color: rgb(0, 0, 0); font-family: Arial,
> 'Liberation Sans', 'DejaVu Sans', sans-serif; line-height: 1
> ...
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