I will try to run some hardware tests. Some specifics: This is busybox
linux version 1.22.1. nodejs is v0.10.12 (eek!). Hardware is a Marvell
Kirkwood 6281 (Feroceon) ARMv5TE and memory is 256MB. No history of memory
problems in my experience. I ran some memory tests with dd and md5sum and
everything seemed ok. This environment was built using buildroot and
v0.10.12 of nodejs is just the version that buildroot has. I know I can't
go past a certain of nodejs because V8 support was dropped for ARMv5TE at
some point.
On Tuesday, July 1, 2014 12:14:55 PM UTC-5, Jimb Esser wrote:
>
> That is very strange indeed. Unless you're on a very different version of
> node than the code I'm looking at, the code path from Buffer.writeInt32BE()
> to the point where it throws the assertion does not even reference the
> buffer itself, it's just comparing the passed in value to some constants.
> If a previous log statement (which, also, should not be making any changes
> to any state) is changing that behavior, that's very bizzare. Exactly what
> version of node (run node --version) are you testing this on? Any other
> system instability on that device, have you tried running a memory test in
> case there is a hardware issue?
>
> On Monday, June 30, 2014 12:25:34 PM UTC-7, Nic Stage wrote:
>
> Thanks for your reply! Initializing this.sequenceNumber, like so:
>
> var Base64Id = function() {
> this.sequenceNumber = -1;
> };
>
> results in the same error (buffer.js:784 "Value is out of bounds"). I
> console.log this.sequence number just before the call to writeInt32BE():
>
> this.sequenceNumber = (this.sequenceNumber + 1) | 0;
> console.log(rand, this.sequenceNumber);
> rand.writeInt32BE(this.sequenceNumber, 11);
>
> and I get this on the console:
>
> <Buffer 08 dd 51 00 00 00 00 00 00 00 00 00 00 00 00> 0
>
> So the bitwise operator is doing what I'd expect and resulting in 0. The
> buffer looks like a normal buffer of 15 length, as expected, so I don't
> understand why rand.writeInt32BE(this.sequenceNumber, 11) is resulting
> this error. It must be some quirk of nodejs / V8 on this particular
> architecture.
>
> Here is another complete oddity (to me), that may be a clue. On the ARM
> machine, if I run this code:
>
> var x = new Buffer('0000000000');
> console.log(x);
> x.writeInt32BE(0x00, 0);
> console.log(x);
>
> I get the result:
>
> <Buffer 30 30 30 30 30 30 30 30 30 30> <Buffer 00 00 00 00 30 30 30 30 30
> 30>
>
> But if I change the code to simply log the length of the buffer (instead
> of the buffer itself) before calling writeInt32BE():
>
> var x = new Buffer('0000000000');
> console.log(x.length);
> x.writeInt32BE(0x00, 0);
> console.log(x);
>
> It crashes the same error (buffer.js:784 "value is out of bounds").
> Basically, if I change the second line to log anything but x, it will
> crash.
>
> On Monday, June 30, 2014 1:22:52 PM UTC-5, Jimb Esser wrote:
>
> Adding that "true" only tells the Buffer module to skip the assert, which
> is telling you about what is probably a legitimate problem. It looks like
> on that platform ((undefined + 1) | 0) is ending up as NaN instead of 0.
> Try adding proper initialization to the Base64Id constructor and see if
> this fixes it:
> var Base64Id = function() {
> this.sequenceNumber = -1;
> };
> If so, that sounds like a V8 bug on that platform (should be simple to
> reproduce on the console by executing "((undefined + 1) | 0)" and see if it
> gets anything other than the integer 0).
>
> On Sunday, June 29, 2014 6:53:25 PM UTC-7, Nic Stage wrote:
>
> If this is more of an engine.io or socket.io question, I apologize in
> advance...
>
> I am working on getting nodejs / socket.io / express running on busybox
> linux on an ARMv5TE processor. I have nodejs up and running and the
> following code runs without errors.
>
> var app = require('express')();var server = require('http').Server(app);var
> io = require('socket.io')(server);
>
> server.listen(80);
>
> app.get('/', function (req, res) {
> res.sendfile(__dirname + '/index.html');});
>
> io.on('connection', function (socket) {
> socket.emit('news', { hello: 'world' });
> socket.on('my other event', function (data) {
> console.log(data);
> });});
>
> Until I try to connect via websocket from a client. From the browser (with
> the client script socket.io.jsloaded), var socket =
> io.connect('ws://192.168.1.8:3000'); or var socket =
> io.connect('http://192.168.1.8:3000');. Node then logs this error to the
> console and stops:
>
> buffer.js:784
> throw TypeError('value is out of bounds');
> TypeError: value is out of bounds
> at TypeError (<anonymous>)
> at checkInt (buffer.js:784:11)
> at Buffer.writeInt32BE (buffer.js:924:5)
> at Base64Id.generateId
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/node_modules/base64id/lib/base64id.js:88:8)
> at Server.handshake
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:222:21)
> at
> /usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:184:12
> at Server.checkRequest
> (/usr/lib/node_modules/socket.io/lib/index.js:67:51)
> at Server.verify
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:127:17)
> at Server.handleRequest
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:174:8)
> at Server.<anonymous>
> (/usr/lib/node_modules/socket.io/node_modules/engine.io/lib/server.js:362:12)
>
> Running the same node server from my desktop computer (Windows 8 64 bit),
> does not produce this error.
>
> I can trace the error to these lines of code in node_modules/
> socket.io/node_modules/engine.io/node_modules/base64id/lib/base64id.js:
>
> Base64Id.prototype.generateId = function () {
> var rand = new Buffer(15); // multiple of 3 for base64
> if (!rand.writeInt32BE) {
> return Math.abs(Math.random() * Math.random() * Date.now() |
> 0).toString() + Math.abs(Math.random() * Math.random() * Date.now() |
> 0).toString();
> }<span s
>
> ...
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