https://bugs.freedesktop.org/show_bug.cgi?id=90513
--- Comment #5 from Ilia Mirkin <[email protected]> --- I've made no progress on this bug BTW; perhaps an avenue would be to generate a super-low-resolution trace (i.e. minimum supported by the game... 320x200 or 640x480 or something) so that it plays back faster, and with the minimum number of "features" enabled to make the problem happen. Basically right now every run through glretrace is a minute or longer, which is too painful to analyze the draws. And I think I gave up waiting for llvmpipe. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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