On 11/05/2011 17:15, Steve3D wrote:
One of the requests that keeps coming up in conversations here, is whether or not it is possible to implement a specific kind of UI interaction with bezier curves used in Roto operations.
What sort of UI interactions are you talking about?
Creating something from scratch certainly can, of course, be done, but I'm hoping that it might be possible to convince The Foundry to include some curve-editor code in the official 'Examples', or to perhaps make the old Bezier node code available, or provide a way to add tools to the current RotoPaint Node, or in some way to help us out. The changes we want to make are specific to the way we do things, and probably not generally applicable.
Adding tools to the current Roto(Paint) node will be quite painful, but if you have a specific example, we might be able to do something, even if it's just providing Python hooks. Though having said that, even adding those into the Roto node will be non trivial due to tech debt.
I guess there's already a bug for one of the cases: Bug 17744 - include right click menu on RotoPaint's element in nuke.menu() -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
