On 11/05/2011 17:49, Steven Booth wrote:

First, I really don't think that modifying the current RotoPaint node is 
feasible [..] the RP node was never designed [..]  Making changes to it would 
imply [..] investment

Very little is likely to change for 6.3 but there are plans for after that.

However, I would think that customizing and extending the old 'Bezier' node 
would be relatively easy, if the code was available, as it is for many of the 
other basic nodes.

The old Bezier node is integrated into Nuke, the source of this Node being available to you would be quite useless as you wouldn't be able to compile it. (Unless you became a Foundry employee and found yourself lucky enough to be on the Nuke team.)

As far as the UI interactions I'm interested in, they have to do with our 
specific workflow at Legend, and the way we do Roto.  I would be interested in 
changing the editing functionality of Bezier curve verticies.

Editing the functionality of beziers would probably a no go area unless there are really specific things we could do to aid your workflow. If you don't feel comfortable sharing these on the list, feel free to email support.

Sorry to be the bearer of bad news.

--
Wouter Klouwen, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, WC2H 7LT, UK
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