I might also observe (with a certain degree of irony) that the ‘Grade.cpp’ example contains no reference to ‘optional_input’.
Steve From: [email protected] [mailto:[email protected]] On Behalf Of Steve3D Sent: Friday, May 27, 2011 10:21 AM To: [email protected] Subject: [Nuke-dev] Side-mounted arrows I've been trying to figure this out for a couple days, with no luck, so I thought I'd place the query here. I have a mask input to one of the nodes I'm working on. I have defined, and am using it successfully, but I would very much like the UI for the node to work like the Grade node. I.e., to have the mask arrow initially appear as a small, embedded solid triangle on the right (or, for me, the left) side of the node, normally mostly hidden, until the user pulls it out. How do you specify that in the NDK. I can't find a method or property that woudl permit it. Steve (CONFIDENTIALITY NOTICE: The information contained in this email may be confidential and/or privileged. This email is intended to be reviewed by only the individual or organization named above. If you are not the intended recipient, or an authorized representative of the intended recipient, you are hereby notified that any review, dissemination or copying of this email, or the information contained herein is strictly prohibited. If you have received this communication in error, please notify the sender by return email and delete this email from your system. Thank You.)
_______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
