Hi there, i am currently evaluating how to properly set up nuke plugin projects for cross platform compiles (namely win, mac, linux both 32bit and 64bit).
A while back i played with SCons (together with Hugh) but never managed to make it build 64bit binaries on windows. I currently have a pretty decent Visual Studio setup involving shared property sheets amongst projects in a solution. So i am looking for any way to have an easy to use build system. Ideally it integrates (at least basically) with VS on the Windows side, but allows cross platform compiles. I'd even be fine with a CI server tool for the *nix/mac builds as i don't need them while developing. Any insight/tips/tricks would be greatly appreaciated! Regards, Thorsten
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