We also use CMake & CTools, and we highly recommend it.

P.

-- 
paolo berto
the /*jupiter jazz*/ group — visual research
mercenaries of jupiter jazz ltd.
www.jupiter-jazz.com


On Mon, Jun 6, 2011 at 9:24 PM, Colin Doncaster <[email protected]> wrote:
> We use CMake for everything and that seems to be working well, especially
> when paired with rest of the C* tools ( Pack, Test and Dash ).
> It uses a custom scripting language that grows on you, though I would have
> thought in this day and age there'd be something a bit more elegant.
> Cheers
> --
> Colin Doncaster
> Peregrine Labs
> www.peregrinelabs.com
> On 2011-06-06, at 11:21 AM, instinct-vfx wrote:
>
> Hi there,
>
> i am currently evaluating how to properly set up nuke plugin projects for
> cross platform compiles (namely win, mac, linux both 32bit and 64bit).
>
> A while back i played with SCons (together with Hugh) but never managed to
> make it build 64bit binaries on windows.
>
> I currently have a pretty decent Visual Studio setup involving shared
> property sheets amongst projects in a solution.
>
> So i am looking for any way to have an easy to use build system. Ideally it
> integrates (at least basically) with VS on the Windows side, but allows
> cross platform compiles. I'd even be fine with a CI server tool for the
> *nix/mac builds as i don't need them while developing.
>
> Any insight/tips/tricks would be greatly appreaciated!
>
> Regards,
> Thorsten
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