Thanks for the replies! Custom widget knobs exist inside the node's
properties tab or in a separate tab/window right? But it's not really
possible to display data on the nodegraph through widgets?
Thanks,
Nhat
On 2/14/2012 11:42 AM, Steven Booth wrote:
I can confirm that the 6.3 custom QT Widget knobs do, in fact, work well. I've
been developing a new Op using them now for several weeks. Once you understand
how the calling sequences work, they are a very powerful and useful feature!
Steve
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jonathan Egstad
Sent: Tuesday, February 14, 2012 11:29 AM
To: Nuke plug-in development discussion
Subject: Re: [Nuke-dev] Custom UI nodes?
In 6.3 you can write your own Qt widget knobs so you should be able to do
OpenGL or web widgets.
Unfortunately you can't extend any of the existing Nuke knob types as those
interfaces are not in DDImage and the Foundry haven't exposed them in a
separate library.
-jonathan
On Feb 14, 2012, at 10:53 AM, Nhatphong Tran wrote:
Hi!
I was just wondering if there's any possibility to extend existing GUI
nodetypes in Nuke? It would be nice to have nodes that can i.e. preview 3D geo
or act like a webbrowser backdrop.
Thanks,
Nhat
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