No, knobs can't draw anything into the DAG. You can draw things into the Viewer however.
-jonathan On Feb 14, 2012, at 12:28 PM, Nhatphong Tran wrote: > Thanks for the replies! Custom widget knobs exist inside the node's > properties tab or in a separate tab/window right? But it's not really > possible to display data on the nodegraph through widgets? > > Thanks, > > > Nhat > > > > > On 2/14/2012 11:42 AM, Steven Booth wrote: >> I can confirm that the 6.3 custom QT Widget knobs do, in fact, work well. >> I've been developing a new Op using them now for several weeks. Once you >> understand how the calling sequences work, they are a very powerful and >> useful feature! >> >> Steve >> >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Jonathan >> Egstad >> Sent: Tuesday, February 14, 2012 11:29 AM >> To: Nuke plug-in development discussion >> Subject: Re: [Nuke-dev] Custom UI nodes? >> >> In 6.3 you can write your own Qt widget knobs so you should be able to do >> OpenGL or web widgets. >> >> Unfortunately you can't extend any of the existing Nuke knob types as those >> interfaces are not in DDImage and the Foundry haven't exposed them in a >> separate library. >> >> -jonathan >> >> >> On Feb 14, 2012, at 10:53 AM, Nhatphong Tran wrote: >> >>> Hi! >>> >>> I was just wondering if there's any possibility to extend existing GUI >>> nodetypes in Nuke? It would be nice to have nodes that can i.e. preview 3D >>> geo or act like a webbrowser backdrop. >>> >>> Thanks, >>> >>> >>> Nhat >>> _______________________________________________ >>> Nuke-dev mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev >> _______________________________________________ >> Nuke-dev mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev >> (CONFIDENTIALITY NOTICE: The information contained in this email may be >> confidential and/or privileged. This email is intended to be reviewed by >> only the individual or organization named above. If you are not the intended >> recipient, or an authorized representative of the intended recipient, you >> are hereby notified that any review, dissemination or copying of this email, >> or the information contained herein is strictly prohibited. If you have >> received this communication in error, please notify the sender by return >> email and delete this email from your system. Thank You.) >> >> >> _______________________________________________ >> Nuke-dev mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev >> > > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
