You're welcome ;)

I've just updated the code
https://gist.github.com/maty974/c076ff829063f70db3d9
as Aurélyen asked me why I do the nodeCopy/Paste step,  so I've tested to
fool Nuke
in other way, now instead of copy/paste the Node to get all the Animated
curves updated,
I just change the node knob 'frame_rate' value, and magically the new
curves are loaded :P

so no more need to copy paste !

On Thu, Jun 11, 2015 at 3:19 PM, Simon Björk <si...@bjorkvisuals.com> wrote:

> Ah of course, that should work. Thanks a lot Matthieu!
>
>
>
> -------------------------------
> Simon Björk
> Compositor/TD
>
> +46 (0)70-2859503
> www.bjorkvisuals.com
>
> 2015-06-11 15:17 GMT+02:00 Matthieu Cadet <matthieu.ca...@gmail.com>:
>
>> Cool, glad to see it works for Camera too.
>>
>> The nodeCopy/Paste trick is just to mimick what I've tested before start
>> to script, after I've set the flags and Execute
>> the Reload button, I've just Ctrl+X and Ctrl+V the node to see if the
>> curves in CurveEditor get updated, and curves was
>> updated after that so I've script it like that.
>>
>> Maybe there is another way to do it, but for me it is fine like this :)
>>
>>
>> On Thu, Jun 11, 2015 at 2:39 PM, Aurélyen Daudet <adau...@artfx.fr>
>> wrote:
>>
>>> Hi,
>>>
>>> the Flag solution is really smart ! A good decoy to fool Nuke.
>>> It works quite fine with Cameras and FBX, as far as I've seen with my
>>> quick tests.
>>> The nodeCopy() and nodePaste() bit are to get rid of the mofified knobs
>>> that become greyed and no more editable ?
>>> (file, fbx_take_name, and fnx_node_name )
>>>
>>> Thanks.
>>>
>>>
>>> --
>>> Aurélyen DAUDET - Enseignant Nuke et Compositing
>>> adau...@artfx.fr    -     www.artfx.fr     -     blog.artfx.fr
>>>
>>>
>>>
>>> On 11 June 2015 at 10:30, Matthieu Cadet <matthieu.ca...@gmail.com>
>>> wrote:
>>>
>>>> Hi !
>>>>
>>>> I've tested lot of stuff yesterday to find a solution, because in our
>>>> studio we are using a lot of FBX file loaded in Axis node, and
>>>> the same popup message don't allow me to script automation for changing
>>>> FBX file from shot to another easily.
>>>>
>>>> I came with a little hacky solution, tested only with Axis node loaded
>>>> with FBX file, so I hope this will also work for you guys with
>>>> Camera node ;)
>>>>
>>>> https://gist.github.com/maty974/c076ff829063f70db3d9
>>>>
>>>>
>>>>
>>>
>>> _______________________________________________
>>> Nuke-python mailing list
>>> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>>>
>>>
>>
>>
>> --
>> Matthieu Cadet
>> Compositor Artist & TD,
>> nWave Digital
>> matthieu.ca...@gmail.com
>>
>> _______________________________________________
>> Nuke-python mailing list
>> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>>
>>
>
> _______________________________________________
> Nuke-python mailing list
> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>
>


-- 
Matthieu Cadet
Compositor Artist & TD,
nWave Digital
matthieu.ca...@gmail.com
_______________________________________________
Nuke-python mailing list
Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

Reply via email to