Thanks for your replies. I should have clarified in the original post that I'm not moving the script to a different OS, just to a different folder structure.
Honestly I don't really see the point of the warning dialog. That being said, moving Alembic files to a different folder structure is even worse as it resets the scene view. In that case the only workaround I have found is to create a new node and copy the knob values. ------------------------------- Simon Björk Compositor/TD +46 (0)70-2859503 www.bjorkvisuals.com 2015-06-10 10:39 GMT+02:00 Frank Harrison <fr...@thefoundry.co.uk>: > Sounds like you might be able to use Nuke's path-remapping settings: > > > http://help.thefoundry.co.uk/nuke/9.0/#appendices/appendixa/available_preferences_studio.html?Highlight=path%20Substitutions > > > On 10 June 2015 at 01:54, Erwan Leroy <er...@erwanleroy.com> wrote: > >> If it's solely to migrate the script to a different system, I would >> probably try to handle that with a filenamefilter if a simple setValue >> doesn't do the trick. >> Also if you're loading in the same camera, it shouldn't change anything >> if you do destroy the animation, as it will reload the same. Unless you >> modified it, in which case you probably want to turn read from file off. >> On 10 Jun 2015 02:19, "Jake Richards" <tru...@blueskystudios.com> wrote: >> >>> I'd be interested to know this as well. The closest I can get is to >>> hide the properties panel and then update the knobs, but the camera doesn't >>> re-read the new file. I've tried executing the reload button and also >>> deleting any animation on the other knobs first but can't get it to update >>> without the prompt. >>> >>> Jake >>> >>> >>> ------------------------------ >>> >>> *From: *"Simon Björk" <si...@bjorkvisuals.com> >>> *To: *"Nuke Python discussion" <nuke-python@support.thefoundry.co.uk> >>> *Sent: *Tuesday, June 9, 2015 9:13:59 AM >>> *Subject: *[Nuke-python] Updating file paths for cameras/axis >>> >>> Is there a way to update the file path of a camera without getting the >>> "Destroy animation" dialog? >>> >>> I know I can create a new camera with nuke.createNode('Camera', 'file >>> {%s}'% path), but I only need to update the file path (moving to a >>> different system). I guess I could create a new node and reconnect/copy >>> knob values but it seems there should be a better way. >>> >>> >>> ------------------------------- >>> Simon Björk >>> Compositor/TD >>> >>> +46 (0)70-2859503 >>> www.bjorkvisuals.com >>> >>> _______________________________________________ >>> Nuke-python mailing list >>> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >>> >>> >>> >>> _______________________________________________ >>> Nuke-python mailing list >>> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >>> >>> >> _______________________________________________ >> Nuke-python mailing list >> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >> >> > > > -- > Frank Harrison > Senior Nuke Software Engineer > The Foundry > Tel: +44 (0)20 7968 6828 - Fax: +44 (0)20 7930 8906 > Web: www.thefoundry.co.uk > Email: frank.harri...@thefoundry.co.uk > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > >
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