The LayerContactSheet node has a "show layer names" checkbox at the bottom.


On 16/12/15 11:02 pm, Johan Forsgren wrote:
Hi guys, im having a bit of a problem. I have a couple (of thousands) of multiexrs to comp, Each one has between 10 and 100 layer channels. Just flipping between them can become quite cumbersome. So I thought it would be great to add a layerContactSheet to our comp. The problem is its taking ages to load. If you take into account the sheer volume of images we need to iterate through the time spent just waiting for the contactsheet to be generated would be enormous.

So, my solution was to create another comp that just rendered out jpeg of the contactsheet and send it up to the renderfarm. The images could then be viewed in the main comp. But here another problem pops up. The layer names is'nt rendered with the contact sheet, so i get a nice sheet which is totaly useless if you want to find out which layer has what name.

Sooooo, is there any magical way of 'baking' the layernames into the rendered images?
That would be awesome.

Secondly. I came up with a pretty hacky workaround, where basically was able to get the viewer to not remove the layer names from the display, I then imposed them on the jpeg. The problem here is that each time the contact sheet is rendered out it seems randomize the layout order. So wrong name end up on top of wrong layer. Whats up with that?

Anyway, sorry about the long (and probably terribly misspelled) text. And thanks for any input you might have.


_______________________________________________
Nuke-python mailing list
Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

--
ohufxLogo 50x50 <http://www.ohufx.com> *vfx compositing <http://ohufx.com/index.php/vfx-compositing> | *workflow customisation and consulting <http://ohufx.com/index.php/vfx-customising>* *

_______________________________________________
Nuke-python mailing list
Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

Reply via email to