Have you tried the HueCurves node? It's excellent for this. Far surpasses
Hus & Saturation in AE.


Ron Ganbar
email: [email protected]
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/


On 16 March 2011 00:23, Nick Guth <[email protected]> wrote:

> I've got a question regarding hue correction for killing spill in nuke with
> regards to the hue correction in after effects. In after effects I am able
> to use the "hue saturation" effect to get very accurate spill corrections
> without much of a hassle by using the color range selectors to grab just the
> edges while tweaking the hue rotation, but in nuke I seem to have no way of
> grabbing the fine edge colors at all. I always seem to get some sort of
> weird edge detail that retains the original spill color. I don't want to
> assume, but I think it has something to do with nuke's linearization of the
> input image, while after effects does not do this.
>
> Is there a way for the hue correct to work in 'video colorspace' like some
> of the merges do? If anyone knows of a technique to get the spill out of
> fine edge detail in nuke that would be great. I have tried pulling an edge
> detect and use that, but have had limited success. I'm also using this
> expression to do my main spill kill (for green channel): g > (r+b)/2 ?
> (r+b)/2 : g
>
>
>
> --
> Nick
>
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>
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