Have you tried the HueCurves node? It's excellent for this. Far surpasses Hus & Saturation in AE.
Ron Ganbar email: [email protected] tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 16 March 2011 00:23, Nick Guth <[email protected]> wrote: > I've got a question regarding hue correction for killing spill in nuke with > regards to the hue correction in after effects. In after effects I am able > to use the "hue saturation" effect to get very accurate spill corrections > without much of a hassle by using the color range selectors to grab just the > edges while tweaking the hue rotation, but in nuke I seem to have no way of > grabbing the fine edge colors at all. I always seem to get some sort of > weird edge detail that retains the original spill color. I don't want to > assume, but I think it has something to do with nuke's linearization of the > input image, while after effects does not do this. > > Is there a way for the hue correct to work in 'video colorspace' like some > of the merges do? If anyone knows of a technique to get the spill out of > fine edge detail in nuke that would be great. I have tried pulling an edge > detect and use that, but have had limited success. I'm also using this > expression to do my main spill kill (for green channel): g > (r+b)/2 ? > (r+b)/2 : g > > > > -- > Nick > > _______________________________________________ > Nuke-users mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > >
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