Thanks Everyone, I tried all your solution, at this time, julien chandelle's gizmo give me the best result. I ask my 3d guys to use multimatte.
Spider 2011/3/24 Nathan Rusch <[email protected]> > VRay has a MultiMatte element in Max that will allow you to add an > arbitrary number of RGB matte layers to your output file and pick their > contents by Object or Material ID. > > -Nathan > > -----Original Message----- From: Deke Kincaid > Sent: Thursday, March 24, 2011 1:26 PM > To: [email protected] > Subject: Re: [Nuke-users] Extract CMY Color id > > > Sorry, I don't know any scripts for 3dsmax. Though vray under Maya > has a gui option for outputting rgb mattes(not automated though). I > always heard Max's integration with Vray is better so it must have > something like this. > > -deke > > On Thu, Mar 24, 2011 at 13:11, Spider <[email protected]> wrote: > >> Thanks Deke, >> i agree with you, i used to receive matte selection in rgb channel it's >> easier. >> ,by the way do you know what is the best plug or script for 3smax with >> Vray >> which can do this ? >> >> Spider >> >> 2011/3/24 Deke Kincaid <[email protected]> >> >>> >>> Keyer is pretty much it. There are gizmos which just automate doing >>> id channels on nukepedia and creativecrash but underneath they are all >>> just keyers. >>> >>> For future though, get your cg guys to render multiple mattes to a >>> single exr instead of using id's which just suck, especially pink that >>> it likes to throw in there. There are mel scripts for Mental Ray and >>> Vray which automate doing this. >>> >>> -deke >>> >>> On Thu, Mar 24, 2011 at 12:50, Spider <[email protected]> wrote: >>> > Hi everyone, >>> > I have a question maybe already ask (i checked before) >>> > i'd like to know what is the best way to extract CMY to make a object >>> > matte, >>> > i guess that their is a better way than use keying nodes. >>> > May someone can light me ? >>> > i put in attachement an example. >>> > >>> > Thanks. >>> > Spider >>> > >>> > >>> > -- >>> > Luddnel Spider Magne | Director - Lead Motion Compositor >>> > 555Lab – Alchemy between you and us >>> > 24 rue du Pré St-Gervais 93500 Pantin >>> > Office (+33)148 453 555 | Fax (+33)171 864 387 >>> > Mobile (+33)699 434 555 | 555lab.com >>> > >>> > _______________________________________________ >>> > Nuke-users mailing list >>> > [email protected] >>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> > >>> > >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected] >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> >> -- >> Luddnel Spider Magne | Director - Lead Motion Compositor >> 555Lab – Alchemy between you and us >> 24 rue du Pré St-Gervais 93500 Pantin >> Office (+33)148 453 555 | Fax (+33)171 864 387 >> Mobile (+33)699 434 555 | 555lab.com >> >> _______________________________________________ > Nuke-users mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ > Nuke-users mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- *Luddnel Spider Magne **|** Director - Lead Motion Compositor* 555Lab – Alchemy between you and us 24 rue du Pré St-Gervais 93500 Pantin Office (+33)148 453 555 | Fax (+33)171 864 387 Mobile (+33)699 434 555 | 555lab.com <http://www.555lab.com/>
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