Thanks Everyone,

I tried all your solution, at this time, julien chandelle's gizmo give me
the best result.
I ask my 3d guys to use multimatte.

Spider


2011/3/24 Nathan Rusch <[email protected]>

> VRay has a MultiMatte element in Max that will allow you to add an
> arbitrary number of RGB matte layers to your output file and pick their
> contents by Object or Material ID.
>
> -Nathan
>
> -----Original Message----- From: Deke Kincaid
> Sent: Thursday, March 24, 2011 1:26 PM
> To: [email protected]
> Subject: Re: [Nuke-users] Extract CMY Color id
>
>
> Sorry, I don't know any scripts for 3dsmax.  Though vray under Maya
> has a gui option for outputting rgb mattes(not automated though).  I
> always heard Max's integration with Vray is better so it must have
> something like this.
>
> -deke
>
> On Thu, Mar 24, 2011 at 13:11, Spider <[email protected]> wrote:
>
>> Thanks Deke,
>> i agree with you, i used to receive matte selection in rgb channel it's
>> easier.
>> ,by the way do you know what is the best plug or script for 3smax with
>> Vray
>> which can do this ?
>>
>> Spider
>>
>> 2011/3/24 Deke Kincaid <[email protected]>
>>
>>>
>>> Keyer is pretty much it.  There are gizmos which just automate doing
>>> id channels on nukepedia and creativecrash but underneath they are all
>>> just keyers.
>>>
>>> For future though, get your cg guys to render multiple mattes to a
>>> single exr instead of using id's which just suck, especially pink that
>>> it likes to throw in there.  There are mel scripts for Mental Ray and
>>> Vray which automate doing this.
>>>
>>> -deke
>>>
>>> On Thu, Mar 24, 2011 at 12:50, Spider <[email protected]> wrote:
>>> > Hi everyone,
>>> > I have a question maybe already ask (i checked before)
>>> > i'd like to know what is the best way to extract CMY to make a object
>>> > matte,
>>> > i guess that their is a better way than use keying nodes.
>>> > May someone can light me ?
>>> > i put in attachement an example.
>>> >
>>> > Thanks.
>>> > Spider
>>> >
>>> >
>>> > --
>>> > Luddnel Spider Magne | Director - Lead Motion Compositor
>>> > 555Lab – Alchemy between you and us
>>> > 24 rue du Pré St-Gervais 93500 Pantin
>>> > Office (+33)148 453 555 | Fax (+33)171 864 387
>>> > Mobile (+33)699 434 555 | 555lab.com
>>> >
>>> > _______________________________________________
>>> > Nuke-users mailing list
>>> > [email protected]
>>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>> >
>>> >
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected]
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>
>>
>>
>> --
>> Luddnel Spider Magne | Director - Lead Motion Compositor
>> 555Lab – Alchemy between you and us
>> 24 rue du Pré St-Gervais 93500 Pantin
>> Office (+33)148 453 555 | Fax (+33)171 864 387
>> Mobile (+33)699 434 555 | 555lab.com
>>
>>  _______________________________________________
> Nuke-users mailing list
> [email protected]
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
> _______________________________________________
> Nuke-users mailing list
> [email protected]
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>



-- 
*Luddnel Spider Magne **|** Director - Lead Motion Compositor*
555Lab – Alchemy between you and us
24 rue du Pré St-Gervais 93500 Pantin
Office (+33)148 453 555 | Fax (+33)171 864 387
Mobile (+33)699 434 555 | 555lab.com <http://www.555lab.com/>
_______________________________________________
Nuke-users mailing list
[email protected]
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to