Merci Julien,

I'll try this at home in few minutes.
Maybe my 3d gay, sorry i mean guy like pink ;)

Spider




2011/3/24 Julien Chandelle <[email protected]>

> I just did this gizmo, you can pick any color choose if you want extract a
> matte or apply the alpha on your picture with a premult if you want. Of
> course I agree with Deke this way suck, an exr with matte is better but I
> prefer several RGB matte pass.
>
> set cut_paste_input [stack 0]
> version 6.2 v2
> push $cut_paste_input
> Group {
>  name Select_color
>  selected true
>  xpos -168
>  ypos 2
>  addUserKnob {20 User}
>  addUserKnob {41 color T Constant1.color}
>  addUserKnob {6 out_alpha l "Out Alpha" +STARTLINE}
>  addUserKnob {6 premult +STARTLINE}
> }
>  Constant {
>   inputs 0
>   channels rgb
>   color {0.3005436957 0.02121900581 0.3762620389 1}
>   last 100000
>   name Constant1
>   xpos 38
>   ypos 109
>  }
>  Input {
>   inputs 0
>   selected true
>   xpos -101
>   ypos 86
>  }
>  Difference {
>   inputs 2
>   gain 90
>   name Difference1
>   xpos -101
>   ypos 126
>  }
>  Invert {
>   channels alpha
>   name Invert1
>   xpos -101
>   ypos 171
>  }
>  Premult {
>   name Premult1
>   xpos -101
>   ypos 209
>   disable {{!parent.premult i}}
>  }
>  Shuffle {
>   red alpha
>   green alpha
>   blue alpha
>   name Shuffle1
>   xpos -101
>   ypos 235
>   disable {{!parent.out_alpha i}}
>  }
>  Output {
>   name Output1
>   xpos -101
>   ypos 287
>  }
> end_group
>
>
>
> On Thu, Mar 24, 2011 at 8:57 PM, Deke Kincaid <[email protected]>wrote:
>
>> Keyer is pretty much it.  There are gizmos which just automate doing
>> id channels on nukepedia and creativecrash but underneath they are all
>> just keyers.
>>
>> For future though, get your cg guys to render multiple mattes to a
>> single exr instead of using id's which just suck, especially pink that
>> it likes to throw in there.  There are mel scripts for Mental Ray and
>> Vray which automate doing this.
>>
>> -deke
>>
>> On Thu, Mar 24, 2011 at 12:50, Spider <[email protected]> wrote:
>> > Hi everyone,
>> > I have a question maybe already ask (i checked before)
>> > i'd like to know what is the best way to extract CMY to make a object
>> matte,
>> > i guess that their is a better way than use keying nodes.
>> > May someone can light me ?
>> > i put in attachement an example.
>> >
>> > Thanks.
>> > Spider
>> >
>> >
>> > --
>> > Luddnel Spider Magne | Director - Lead Motion Compositor
>> > 555Lab – Alchemy between you and us
>> > 24 rue du Pré St-Gervais 93500 Pantin
>> > Office (+33)148 453 555 | Fax (+33)171 864 387
>> > Mobile (+33)699 434 555 | 555lab.com
>> >
>> > _______________________________________________
>> > Nuke-users mailing list
>> > [email protected]
>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>> >
>> >
>> _______________________________________________
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>
>
>
> --
> Julien Chandelle
> GSM : +32 (0) 494 277 542
> julienchandelle.be <http://www.julienchandelle.be>
> || Nuke , AE & Fusion Compositor ||
>
>
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>


-- 
*Luddnel Spider Magne **|** Director - Lead Motion Compositor*
555Lab – Alchemy between you and us
24 rue du Pré St-Gervais 93500 Pantin
Office (+33)148 453 555 | Fax (+33)171 864 387
Mobile (+33)699 434 555 | 555lab.com <http://www.555lab.com/>
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