Can confirm this. Same problem here: The re-analyse as well as the lack
of grain when rendered with Deadline. When everything is setup it
renders fine locally, which is a work around but nothing more.
On 6/22/2011 12:02 PM, Remco Consten wrote:
Tobey,
Did you used Deadline as well? And if so.. do you think the problem is
a deadline, or nuke problem?
2011/6/22 Remco Consten <rcons...@gmail.com <mailto:rcons...@gmail.com>>
I really hope there is a solution for this..
And we are also running Nuke 6.2v4 on Mac OS X.
2011/6/22 to...@elitevfx.com <mailto:to...@elitevfx.com>
<to...@elitevfx.com <mailto:to...@elitevfx.com>>
Same problem here, when rendered on the farm it comes back
with no grain.
I for example had to render locally yesterday, 1200 frames.
And yes, when opening the shot again, it may or may not have
the grain in there.
Running Nuke 6.2v4 64 bit. Linux.
Cheers!
2011/6/22 Remco Consten <rcons...@gmail.com
<mailto:rcons...@gmail.com>>
Hi all,
If I apply a F_regrain tool to my script it works like a
charm.
The problem is that every time I reopen my script whitin
Nuke, I will have to re-analyse, or move the Analysis
region in the specific frame for the grain to show up again.
Else there will be no grain added. Not every machine will
have this problem tho.
Because of this we think that there is also no grain added
when rendering over the render server with Deadline. The
program will proces the regrain node, but no grain is added.
Did anyone encountered this same problem? Any solutions,
suggestions?
Thanks,
Remco Consten
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