Take a few minutes in the GUI to apply your grain to a grey constant, render 
out a short clip and then use that with the ScannedGrain node. The time you 
spend to set it up will come back to you tenfold once you're not using that 
snail-slow F_Regrain.

-r

On Jun 22, 2011, at 17:41, Remco Consten <rcons...@gmail.com> wrote:

> Hi all,
> 
> If I apply a F_regrain tool to my script it works like a charm. 
> The problem is that every time I reopen my script whitin Nuke, I will have to 
> re-analyse, or move the Analysis region in the specific frame for the grain 
> to show up again. 
> Else there will be no grain added. Not every machine will have this problem 
> tho.
> 
> Because of this we think that there is also no grain added when rendering 
> over the render server with Deadline. The program will proces the regrain 
> node, but no grain is added.
> 
> Did anyone encountered this same problem? Any solutions, suggestions?
> 
> Thanks, 
> 
> Remco Consten
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