Hi, same here. I got a monster machine, a dual proc at 2.5 GHz, six cores
per proc, and after a  week, I switched that with a 3d guy's machine,  a 4
core i7 at 3.4 GHz. It was faster, and much more responsive almost in every
aspect, even with some huge scenes, stuffed with 3d. So I think definitely
go with faster processor.

Hope this helps,
Gabor


On Wed, Sep 7, 2011 at 2:45 PM, Peter Pearson <[email protected]>wrote:

> On 07/09/11 13:39, Constantin Lorenz wrote:
>
>> Thanks for the answers!
>>
>> So when it comes to CPUs what do you think is better - more cores or
>> faster cores. I was looking up the different options and it looks like
>> one could build a 24 core machine using a dual-socket AMD configuration
>> (two 12 core AMDs, each at 2.6 GHz) or, alternatively a build that
>> centers around a dual socket configuration with two Intel i7 six cores
>> (so 12 cores total), each at 3.46 GHz.
>>
>
> More cores will help with rendering, but seeing as general interactivity in
> Nuke's interface is still largely single-threaded, faster cores will help
> here (for interacting with control points, curves, importing images and
> geometry).
>
> The Core i7s can also overclock themselves when they've got free thermal
> headroom, and the faster the CPU is itself, the faster it can overclock for
> single-threaded workloads which should help as well.
>
>
> Peter
> --
> Peter Pearson, Software Engineer
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