Hi, same here. I got a monster machine, a dual proc at 2.5 GHz, six cores per proc, and after a week, I switched that with a 3d guy's machine, a 4 core i7 at 3.4 GHz. It was faster, and much more responsive almost in every aspect, even with some huge scenes, stuffed with 3d. So I think definitely go with faster processor.
Hope this helps, Gabor On Wed, Sep 7, 2011 at 2:45 PM, Peter Pearson <[email protected]>wrote: > On 07/09/11 13:39, Constantin Lorenz wrote: > >> Thanks for the answers! >> >> So when it comes to CPUs what do you think is better - more cores or >> faster cores. I was looking up the different options and it looks like >> one could build a 24 core machine using a dual-socket AMD configuration >> (two 12 core AMDs, each at 2.6 GHz) or, alternatively a build that >> centers around a dual socket configuration with two Intel i7 six cores >> (so 12 cores total), each at 3.46 GHz. >> > > More cores will help with rendering, but seeing as general interactivity in > Nuke's interface is still largely single-threaded, faster cores will help > here (for interacting with control points, curves, importing images and > geometry). > > The Core i7s can also overclock themselves when they've got free thermal > headroom, and the faster the CPU is itself, the faster it can overclock for > single-threaded workloads which should help as well. > > > Peter > -- > Peter Pearson, Software Engineer > The Foundry, 6th Floor, The Communications Building, > 48 Leicester Square, London, UK, WC2H 7LT > Tel: +44 (0)20 7434 0449 Web: www.thefoundry.co.uk > > > The Foundry Visionmongers Ltd. > Registered in England and Wales No: 4642027 > ______________________________**_________________ > Nuke-users mailing list > [email protected].**co.uk<[email protected]>, > http://forums.thefoundry.co.**uk/ <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.**uk/cgi-bin/mailman/listinfo/**nuke-users<http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> >
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